CMDR Malic profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 579 933 565 cr |
Credits spent on ships | 4 568 752 531 cr |
Credits spent on outfitting | 6 588 591 863 cr |
Credits spent on repairs | 55 247 245 cr |
Credits spent on fuel | 1 922 567 cr |
Credits spent on munitions | 2 823 171 cr |
Insurance claims | 283 |
Total claim costs | 526 292 764 cr |
Combat |
|
Bounties claimed | 10 943 |
Profit from bounties | 569 730 313 cr |
Combat bonds | 2 345 |
Profit from combat bonds | 116 986 902 cr |
Assassinations | 76 |
Profit from assassinations | 53 868 639 cr |
Highest single reward | 1 727 527 cr |
Skimmers killed | 832 |
Crime |
|
Fines issued | 687 |
Lifetime fines value | 36 422 683 cr |
Bounties received/earned | 1 673 |
Lifetime bounty value | 7 973 350 cr |
Highest bounty issued | 964 600 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 68 880 194 cr |
Commodities smuggled | 21 921 |
Average profit | 583 730 cr |
Highest single transaction | 1 735 320 cr |
Trading |
|
Market network | 304 |
Trading profit | 11 776 860 249 cr |
Commodities traded | 229 467 |
Average profit | 3 093 475 cr |
Highest single transaction | 193 761 864 cr |
Mining |
|
Profits from mining | 11 017 910 424 cr |
Minerals refined | 13 095 |
Materials collected | 60 828 |
Exploration |
|
Systems visited | 39 812 |
Profits from exploration | 1 093 938 576 cr |
Level 2 detailed scans | 71 814 |
Level 3 detailed scans | 100 860 |
Highest payout | 4 863 471 cr |
Total hyperspace distance | 2 520 359 ly |
Total hyperspace jumps | 65 953 |
Max distance from start | 65 718,65 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 46W 2D 1H 10M |
Passengers |
|
Total bulk passengers delivered | 15 169 |
Total VIPs delivered | 911 |
Total delivered | 16 080 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 3 320 578 cr |
Total rescue transactions | 76 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 5 676 |
Grade 1 upgrades generated | 1 640 |
Grade 2 upgrades generated | 614 |
Grade 3 upgrades generated | 840 |
Grade 4 upgrades generated | 956 |
Grade 5 upgrades generated | 1 626 |
Multi-Crew |
|
Total time in multi-crew | 1D 20H 44M 41S |
Time in gunner role | 59M 21S |
Time in fighter con role | 24M 43S |
Total credits accrued | 965 232 cr |