CMDR Alex Traut profile
(Dolphin)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 21 079 496 376 cr |
Credits spent on ships | 3 604 881 248 cr |
Credits spent on outfitting | 11 946 584 947 cr |
Credits spent on repairs | 23 993 485 cr |
Credits spent on fuel | 1 803 999 cr |
Credits spent on munitions | 4 438 038 cr |
Insurance claims | 38 |
Total claim costs | 36 191 538 cr |
Combat |
|
Bounties claimed | 2 895 |
Profit from bounties | 104 837 140 cr |
Combat bonds | 3 442 |
Profit from combat bonds | 293 967 626 cr |
Assassinations | 84 |
Profit from assassinations | 2 140 604 cr |
Highest single reward | 554 781 cr |
Skimmers killed | 300 |
Crime |
|
Fines issued | 410 |
Lifetime fines value | 5 065 693 cr |
Bounties received/earned | 440 |
Lifetime bounty value | 335 965 cr |
Highest bounty issued | 10 475 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 1 600 798 cr |
Commodities smuggled | 269 |
Average profit | 47 082 cr |
Highest single transaction | 418 240 cr |
Trading |
|
Market network | 171 |
Trading profit | 14 547 418 899 cr |
Commodities traded | 221 641 |
Average profit | 11 914 348 cr |
Highest single transaction | 295 304 192 cr |
Mining |
|
Profits from mining | 7 643 197 720 cr |
Minerals refined | 12 160 |
Materials collected | 60 896 |
Exploration |
|
Systems visited | 36 517 |
Profits from exploration | 1 953 204 969 cr |
Level 2 detailed scans | 42 965 |
Level 3 detailed scans | 104 241 |
Highest payout | 19 365 078 cr |
Total hyperspace distance | 1 643 995 ly |
Total hyperspace jumps | 45 378 |
Max distance from start | 65 590,23 ly |
Approximate time played | 24W 5D 7H 47M |
Passengers |
|
Total bulk passengers delivered | 9 825 |
Total VIPs delivered | 1 124 |
Total delivered | 10 949 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 299 685 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 7 598 |
Grade 1 upgrades generated | 1 055 |
Grade 2 upgrades generated | 899 |
Grade 3 upgrades generated | 1 298 |
Grade 4 upgrades generated | 1 531 |
Grade 5 upgrades generated | 2 815 |
Crew |
|
Crew credits earned | 719 505 352 cr |
Crew hired | 155 |
Crew fired | 155 |