CMDR Mark P Dorling profile

(Imperial Cutter)

Federation: Warrant Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 7 200 321 557 cr |
Credits spent on ships | 534 837 421 cr |
Credits spent on outfitting | 1 442 807 439 cr |
Credits spent on repairs | 30 583 876 cr |
Credits spent on fuel | 1 352 784 cr |
Credits spent on munitions | 5 093 566 cr |
Insurance claims | 44 |
Total claim costs | 121 281 939 cr |
Combat |
|
Bounties claimed | 2 542 |
Profit from bounties | 137 824 722 cr |
Combat bonds | 4 088 |
Profit from combat bonds | 3 415 202 177 cr |
Assassinations | 53 |
Profit from assassinations | 8 754 975 cr |
Highest single reward | 901 824 cr |
Skimmers killed | 39 |
Crime |
|
Fines issued | 119 |
Lifetime fines value | 536 423 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 67 855 cr |
Highest bounty issued | 8 565 cr |
Smuggling |
|
Black market network | 48 |
Black market profit | 3 696 918 cr |
Commodities smuggled | 366 |
Average profit | 26 219 cr |
Highest single transaction | 716 709 cr |
Trading |
|
Market network | 288 |
Trading profit | 2 226 417 807 cr |
Commodities traded | 334 955 |
Average profit | 904 680 cr |
Highest single transaction | 231 394 744 cr |
Mining |
|
Profits from mining | 1 591 924 235 cr |
Minerals refined | 21 041 |
Materials collected | 36 834 |
Exploration |
|
Systems visited | 9 127 |
Profits from exploration | 399 879 697 cr |
Level 2 detailed scans | 20 454 |
Level 3 detailed scans | 174 157 |
Highest payout | 1 832 040 cr |
Total hyperspace distance | 378 640 ly |
Total hyperspace jumps | 15 812 |
Max distance from start | 9 412,26 ly |
Max distance from Sol | 9 455,72 ly |
Max distance from Colonia | 26 822,79 ly |
Approximate time played | 22W 4D 8H 10M |
Passengers |
|
Total bulk passengers delivered | 3 412 |
Total VIPs delivered | 6 |
Total delivered | 3 418 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 777 |
Total profit | 9 783 772 cr |
Total rescue transactions | 225 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 2 277 |
Grade 1 upgrades generated | 397 |
Grade 2 upgrades generated | 252 |
Grade 3 upgrades generated | 547 |
Grade 4 upgrades generated | 500 |
Grade 5 upgrades generated | 581 |
Multi-Crew |
|
Total time in multi-crew | 2H 36M |