CMDR Htintin profile
(Cobra Mk III)
Federation: Lieutenant
Empire: Prince
Balance |
|
---|---|
Current assets | 11 421 284 331 cr |
Credits spent on ships | 605 546 932 cr |
Credits spent on outfitting | 3 178 498 001 cr |
Credits spent on repairs | 33 000 786 cr |
Credits spent on fuel | 1 211 225 cr |
Credits spent on munitions | 4 966 182 cr |
Insurance claims | 54 |
Total claim costs | 216 721 324 cr |
Combat |
|
Bounties claimed | 3 560 |
Profit from bounties | 203 431 497 cr |
Combat bonds | 1 901 |
Profit from combat bonds | 80 758 853 cr |
Assassinations | 174 |
Profit from assassinations | 175 247 322 cr |
Highest single reward | 466 875 cr |
Skimmers killed | 324 |
Crime |
|
Fines issued | 1 924 |
Lifetime fines value | 5 969 877 cr |
Bounties received/earned | 3 980 |
Lifetime bounty value | 57 823 550 cr |
Highest bounty issued | 1 021 400 cr |
Smuggling |
|
Black market network | 215 |
Black market profit | 14 056 620 146 cr |
Commodities smuggled | 47 219 |
Average profit | 10 389 224 cr |
Highest single transaction | 906 411 688 cr |
Trading |
|
Market network | 338 |
Trading profit | 326 803 255 cr |
Commodities traded | 69 952 |
Average profit | 132 255 cr |
Highest single transaction | 58 608 920 cr |
Mining |
|
Profits from mining | 240 746 501 cr |
Minerals refined | 1 910 |
Materials collected | 74 543 |
Exploration |
|
Systems visited | 15 476 |
Profits from exploration | 3 838 616 190 cr |
Level 2 detailed scans | 64 207 |
Level 3 detailed scans | 69 668 |
Highest payout | 17 237 618 cr |
Total hyperspace distance | 519 887 ly |
Total hyperspace jumps | 22 894 |
Max distance from start | 25 847,09 ly |
Max distance from Sol | 25 903,16 ly |
Max distance from Colonia | 32 926,45 ly |
Approximate time played | 32W 5D 16H 28M |
Passengers |
|
Total bulk passengers delivered | 1 226 |
Total VIPs delivered | 597 |
Total delivered | 1 823 |
Total ejected | 35 |
Search and Rescue |
|
Total items rescued | 1 277 |
Total profit | 19 357 141 cr |
Total rescue transactions | 161 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 075 |
Grade 1 upgrades generated | 312 |
Grade 2 upgrades generated | 326 |
Grade 3 upgrades generated | 378 |
Grade 4 upgrades generated | 421 |
Grade 5 upgrades generated | 638 |
Crew |
|
Crew credits earned | 1 392 525 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1H 7M 19S |
Time in gunner role | 2M 33S |