CMDR shkuter profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 019 100 459 cr |
Credits spent on ships | 652 177 650 cr |
Credits spent on outfitting | 1 209 141 488 cr |
Credits spent on repairs | 1 201 407 cr |
Credits spent on fuel | 81 522 cr |
Credits spent on munitions | 377 760 cr |
Insurance claims | 30 |
Total claim costs | 52 801 991 cr |
Combat |
|
Bounties claimed | 616 |
Profit from bounties | 38 159 595 cr |
Combat bonds | 516 |
Profit from combat bonds | 16 614 832 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 534 934 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 18 050 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 6 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 8 659 cr |
Commodities smuggled | 5 |
Average profit | 1 732 cr |
Highest single transaction | 1 801 cr |
Trading |
|
Market network | 57 |
Trading profit | 1 031 198 125 cr |
Commodities traded | 1 380 |
Average profit | 10 741 647 cr |
Highest single transaction | 212 464 512 cr |
Mining |
|
Profits from mining | 1 030 170 596 cr |
Minerals refined | 1 402 |
Materials collected | 9 156 |
Exploration |
|
Systems visited | 1 443 |
Profits from exploration | 61 859 336 cr |
Level 2 detailed scans | 623 |
Level 3 detailed scans | 744 |
Highest payout | 2 035 484 cr |
Total hyperspace distance | 80 926 ly |
Total hyperspace jumps | 1 831 |
Max distance from start | 25 901,44 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 26 199,70 ly |
Approximate time played | 6W 3D 16H 28M |
Passengers |
|
Total bulk passengers delivered | 165 |
Total VIPs delivered | 2 853 |
Total delivered | 3 018 |
Total ejected | 9 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 152 220 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 804 |
Grade 1 upgrades generated | 138 |
Grade 2 upgrades generated | 143 |
Grade 3 upgrades generated | 151 |
Grade 4 upgrades generated | 141 |
Grade 5 upgrades generated | 231 |
Crew |
|
Crew credits earned | 97 079 015 cr |
Crew hired | 2 |
Crew fired | 1 |