CMDR ElecTrOoD profile
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 436 781 403 cr |
Credits spent on ships | 1 579 194 053 cr |
Credits spent on outfitting | 4 882 564 612 cr |
Credits spent on repairs | 46 933 263 cr |
Credits spent on fuel | 773 898 cr |
Credits spent on munitions | 3 089 023 cr |
Insurance claims | 91 |
Total claim costs | 653 668 929 cr |
Combat |
|
Bounties claimed | 11 716 |
Profit from bounties | 1 093 041 223 cr |
Combat bonds | 2 383 |
Profit from combat bonds | 7 104 662 872 cr |
Assassinations | 30 |
Profit from assassinations | 10 882 554 cr |
Highest single reward | 1 429 775 cr |
Skimmers killed | 86 |
Crime |
|
Fines issued | 508 |
Lifetime fines value | 1 328 696 cr |
Bounties received/earned | 241 |
Lifetime bounty value | 1 032 380 cr |
Highest bounty issued | 570 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59 598 cr |
Commodities smuggled | 30 |
Average profit | 11 920 cr |
Highest single transaction | 17 192 cr |
Trading |
|
Market network | 94 |
Trading profit | 16 113 749 927 cr |
Commodities traded | 283 675 |
Average profit | 21 571 285 cr |
Highest single transaction | 421 499 538 cr |
Mining |
|
Profits from mining | 1 196 591 834 cr |
Minerals refined | 2 202 |
Materials collected | 30 312 |
Exploration |
|
Systems visited | 8 833 |
Profits from exploration | 647 103 954 cr |
Level 2 detailed scans | 28 848 |
Level 3 detailed scans | 28 857 |
Highest payout | 13 557 132 cr |
Total hyperspace distance | 763 976 ly |
Total hyperspace jumps | 12 054 |
Max distance from start | 65 251,63 ly |
Max distance from Sol | 65 308,49 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 15W 8H 1M |
Passengers |
|
Total bulk passengers delivered | 497 |
Total VIPs delivered | 2 914 |
Total delivered | 3 411 |
Total ejected | 49 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 426 048 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 502 |
Grade 1 upgrades generated | 319 |
Grade 2 upgrades generated | 364 |
Grade 3 upgrades generated | 490 |
Grade 4 upgrades generated | 537 |
Grade 5 upgrades generated | 792 |
Crew |
|
Crew credits earned | 4 135 508 816 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 37M 44S |