CMDR ElecTrOoD profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 13 403 734 912 cr |
Credits spent on ships | 1 545 450 696 cr |
Credits spent on outfitting | 4 869 692 434 cr |
Credits spent on repairs | 44 741 431 cr |
Credits spent on fuel | 760 415 cr |
Credits spent on munitions | 2 852 571 cr |
Insurance claims | 88 |
Total claim costs | 633 342 934 cr |
Combat |
|
Bounties claimed | 11 694 |
Profit from bounties | 1 087 884 620 cr |
Combat bonds | 2 230 |
Profit from combat bonds | 5 541 304 314 cr |
Assassinations | 30 |
Profit from assassinations | 10 882 554 cr |
Highest single reward | 1 429 775 cr |
Skimmers killed | 86 |
Crime |
|
Fines issued | 507 |
Lifetime fines value | 1 328 596 cr |
Bounties received/earned | 234 |
Lifetime bounty value | 1 020 880 cr |
Highest bounty issued | 570 700 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 59 598 cr |
Commodities smuggled | 30 |
Average profit | 11 920 cr |
Highest single transaction | 17 192 cr |
Trading |
|
Market network | 92 |
Trading profit | 16 111 502 279 cr |
Commodities traded | 283 568 |
Average profit | 21 713 615 cr |
Highest single transaction | 421 499 538 cr |
Mining |
|
Profits from mining | 1 196 591 834 cr |
Minerals refined | 2 202 |
Materials collected | 30 289 |
Exploration |
|
Systems visited | 8 794 |
Profits from exploration | 646 773 577 cr |
Level 2 detailed scans | 28 802 |
Level 3 detailed scans | 28 811 |
Highest payout | 13 557 132 cr |
Total hyperspace distance | 761 391 ly |
Total hyperspace jumps | 11 967 |
Max distance from start | 65 251,63 ly |
Max distance from Sol | 65 308,49 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 14W 6D 13H 33M |
Passengers |
|
Total bulk passengers delivered | 497 |
Total VIPs delivered | 2 914 |
Total delivered | 3 411 |
Total ejected | 49 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2 487 |
Grade 1 upgrades generated | 318 |
Grade 2 upgrades generated | 362 |
Grade 3 upgrades generated | 487 |
Grade 4 upgrades generated | 533 |
Grade 5 upgrades generated | 787 |
Crew |
|
Crew credits earned | 4 003 511 060 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 7 |
Multi-Crew |
|
Total time in multi-crew | 1H 37M 44S |