CMDR PrimetimeCasual profile
(Vulture)
Federation: Chief Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 6 248 776 200 cr |
Credits spent on ships | 550 789 215 cr |
Credits spent on outfitting | 828 569 438 cr |
Credits spent on repairs | 1 459 272 cr |
Credits spent on fuel | 267 438 cr |
Credits spent on munitions | 556 059 cr |
Insurance claims | 96 |
Total claim costs | 43 034 614 cr |
Combat |
|
Bounties claimed | 249 |
Profit from bounties | 8 036 252 cr |
Combat bonds | 91 |
Profit from combat bonds | 3 379 305 cr |
Assassinations | 49 |
Profit from assassinations | 2 417 557 cr |
Highest single reward | 304 954 cr |
Skimmers killed | 82 |
Crime |
|
Fines issued | 140 |
Lifetime fines value | 58 126 cr |
Bounties received/earned | 214 |
Lifetime bounty value | 80 280 cr |
Highest bounty issued | 4 695 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 32 648 cr |
Commodities smuggled | 14 |
Average profit | 6 530 cr |
Highest single transaction | 28 042 cr |
Trading |
|
Market network | 111 |
Trading profit | 9 757 938 923 cr |
Commodities traded | 12 713 |
Average profit | 26 021 170 cr |
Highest single transaction | 1 468 913 280 cr |
Mining |
|
Profits from mining | 2 588 966 506 cr |
Minerals refined | 2 703 |
Materials collected | 8 540 |
Exploration |
|
Systems visited | 13 374 |
Profits from exploration | 1 019 434 496 cr |
Level 2 detailed scans | 23 507 |
Level 3 detailed scans | 50 560 |
Highest payout | 11 390 360 cr |
Total hyperspace distance | 637 708 ly |
Total hyperspace jumps | 15 735 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 8W 1D 4H 46M |
Passengers |
|
Total bulk passengers delivered | 106 |
Total VIPs delivered | 231 |
Total delivered | 337 |
Total ejected | 14 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 503 |
Grade 1 upgrades generated | 220 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 138 |
Grade 4 upgrades generated | 35 |
Grade 5 upgrades generated | 36 |
Crew |
|
Crew credits earned | 119 641 838 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 13H 39M 42S |
Time in gunner role | 54M 57S |
Time in fighter con role | 7H 48M 38S |
Total credits accrued | 10 432 879 cr |
Total fines accrued | 2 900 cr |