CMDR Deelkar profile
(Asp Explorer)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 20 928 590 912 cr |
Credits spent on ships | 1 080 573 763 cr |
Credits spent on outfitting | 3 278 791 530 cr |
Credits spent on repairs | 36 661 620 cr |
Credits spent on fuel | 818 213 cr |
Credits spent on munitions | 3 474 659 cr |
Insurance claims | 29 |
Total claim costs | 231 758 580 cr |
Combat |
|
Bounties claimed | 9 112 |
Profit from bounties | 564 639 259 cr |
Combat bonds | 2 956 |
Profit from combat bonds | 80 680 019 cr |
Assassinations | 21 |
Profit from assassinations | 5 479 395 cr |
Highest single reward | 1 728 353 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 116 |
Lifetime fines value | 30 774 cr |
Bounties received/earned | 188 |
Lifetime bounty value | 105 860 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 26 584 cr |
Commodities smuggled | 12 |
Average profit | 13 292 cr |
Highest single transaction | 23 250 cr |
Trading |
|
Market network | 186 |
Trading profit | 1 287 456 149 cr |
Commodities traded | 278 609 |
Average profit | 775 109 cr |
Highest single transaction | 28 337 712 cr |
Mining |
|
Profits from mining | 11 301 499 225 cr |
Minerals refined | 1 902 |
Materials collected | 7 820 |
Exploration |
|
Systems visited | 8 632 |
Profits from exploration | 167 323 460 cr |
Level 2 detailed scans | 6 954 |
Level 3 detailed scans | 9 748 |
Highest payout | 2 824 370 cr |
Total hyperspace distance | 382 447 ly |
Total hyperspace jumps | 15 061 |
Max distance from start | 10 958,82 ly |
Max distance from Sol | 11 014,89 ly |
Max distance from Colonia | 23 702,21 ly |
Approximate time played | 14W 1D 22H 56M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 2 073 |
Total delivered | 2 073 |
Total ejected | 122 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 609 |
Grade 1 upgrades generated | 193 |
Grade 2 upgrades generated | 136 |
Grade 3 upgrades generated | 168 |
Grade 4 upgrades generated | 76 |
Grade 5 upgrades generated | 36 |
Crew |
|
Crew credits earned | 929 195 903 cr |
Crew hired | 7 |
Crew fired | 2 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 7H 44M 57S |
Time in fighter con role | 43M 37S |
Total credits accrued | 668 772 cr |