CMDR MOONPUG profile
(Krait Phantom)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 421 656 824 cr |
Credits spent on ships | 59 098 982 cr |
Credits spent on outfitting | 36 586 288 cr |
Credits spent on repairs | 1 083 185 cr |
Credits spent on fuel | 88 480 cr |
Credits spent on munitions | 106 322 cr |
Insurance claims | 16 |
Total claim costs | 12 562 022 cr |
Combat |
|
Bounties claimed | 114 |
Profit from bounties | 5 512 100 cr |
Combat bonds | 54 |
Profit from combat bonds | 360 319 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 149 202 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 30 |
Lifetime fines value | 114 287 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 23 360 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 53 923 cr |
Commodities smuggled | 20 |
Average profit | 3 852 cr |
Highest single transaction | 22 755 cr |
Trading |
|
Market network | 21 |
Trading profit | 1 617 899 cr |
Commodities traded | 265 |
Average profit | 21 864 cr |
Highest single transaction | 440 522 cr |
Mining |
|
Profits from mining | 7 507 cr |
Minerals refined | 5 |
Materials collected | 3 988 |
Exploration |
|
Systems visited | 5 026 |
Profits from exploration | 376 954 534 cr |
Level 2 detailed scans | 17 177 |
Level 3 detailed scans | 17 100 |
Highest payout | 7 123 935 cr |
Total hyperspace distance | 240 836 ly |
Total hyperspace jumps | 5 447 |
Max distance from start | 65 507,08 ly |
Max distance from Sol | 65 563,91 ly |
Max distance from Colonia | 46 536,83 ly |
Approximate time played | 2W 3D 10H 1M |
Passengers |
|
Total bulk passengers delivered | 287 |
Total VIPs delivered | 267 |
Total delivered | 554 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 28 |
Total profit | 525 728 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 106 |
Grade 1 upgrades generated | 24 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 13 |
Grade 5 upgrades generated | 14 |
Multi-Crew |
|
Total time in multi-crew | 25S |