CMDR phxhawke profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 641 170 871 cr |
Credits spent on ships | 1 067 137 391 cr |
Credits spent on outfitting | 1 262 458 197 cr |
Credits spent on repairs | 41 535 539 cr |
Credits spent on fuel | 798 435 cr |
Credits spent on munitions | 865 308 cr |
Insurance claims | 51 |
Total claim costs | 259 336 261 cr |
Combat |
|
Bounties claimed | 2 905 |
Profit from bounties | 75 779 137 cr |
Combat bonds | 366 |
Profit from combat bonds | 7 692 800 cr |
Assassinations | 28 |
Profit from assassinations | 12 861 360 cr |
Highest single reward | 442 224 cr |
Skimmers killed | 74 |
Crime |
|
Fines issued | 85 |
Lifetime fines value | 105 704 cr |
Bounties received/earned | 171 |
Lifetime bounty value | 113 130 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 4 538 516 cr |
Commodities smuggled | 195 |
Average profit | 162 090 cr |
Highest single transaction | 594 024 cr |
Trading |
|
Market network | 132 |
Trading profit | 905 661 076 cr |
Commodities traded | 344 776 |
Average profit | 622 876 cr |
Highest single transaction | 7 444 640 cr |
Mining |
|
Profits from mining | 6 489 464 cr |
Minerals refined | 832 |
Materials collected | 29 223 |
Exploration |
|
Systems visited | 6 738 |
Profits from exploration | 3 182 314 230 cr |
Level 2 detailed scans | 43 113 |
Level 3 detailed scans | 79 547 |
Highest payout | 13 721 453 cr |
Total hyperspace distance | 485 721 ly |
Total hyperspace jumps | 13 272 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 581,49 ly |
Approximate time played | 21W 3D 1H |
Passengers |
|
Total bulk passengers delivered | 655 |
Total VIPs delivered | 5 597 |
Total delivered | 6 252 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 53 |
Total profit | 593 306 cr |
Total rescue transactions | 25 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1 450 |
Grade 1 upgrades generated | 221 |
Grade 2 upgrades generated | 211 |
Grade 3 upgrades generated | 309 |
Grade 4 upgrades generated | 347 |
Grade 5 upgrades generated | 362 |