CMDR istoff profile
![](/img/users/4/6/1/4/4614.png?v=1600874110)
(Krait Phantom)
![](/img/ships/unknown.jpg)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8 030 634 325 cr |
Credits spent on ships | 1 810 449 199 cr |
Credits spent on outfitting | 6 855 402 717 cr |
Credits spent on repairs | 35 574 158 cr |
Credits spent on fuel | 2 180 895 cr |
Credits spent on munitions | 2 162 503 cr |
Insurance claims | 81 |
Total claim costs | 464 819 799 cr |
Combat |
|
Bounties claimed | 9 965 |
Profit from bounties | 1 054 947 583 cr |
Combat bonds | 2 962 |
Profit from combat bonds | 93 946 052 cr |
Assassinations | 15 |
Profit from assassinations | 479 304 cr |
Highest single reward | 2 136 400 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 174 |
Lifetime fines value | 3 194 760 cr |
Bounties received/earned | 158 |
Lifetime bounty value | 169 550 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 36 294 514 cr |
Commodities smuggled | 5 056 |
Average profit | 585 395 cr |
Highest single transaction | 3 672 000 cr |
Trading |
|
Market network | 173 |
Trading profit | 4 054 511 117 cr |
Commodities traded | 119 149 |
Average profit | 3 280 349 cr |
Highest single transaction | 255 453 480 cr |
Mining |
|
Profits from mining | 281 846 941 cr |
Minerals refined | 1 133 |
Materials collected | 18 566 |
Exploration |
|
Systems visited | 8 969 |
Profits from exploration | 788 386 594 cr |
Level 2 detailed scans | 19 449 |
Level 3 detailed scans | 39 062 |
Highest payout | 9 764 617 cr |
Total hyperspace distance | 473 712 ly |
Total hyperspace jumps | 12 989 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 11W 4D 9H 58M |
Passengers |
|
Total bulk passengers delivered | 5 892 |
Total VIPs delivered | 2 965 |
Total delivered | 8 857 |
Total ejected | 55 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 294 062 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1 678 |
Grade 1 upgrades generated | 443 |
Grade 2 upgrades generated | 294 |
Grade 3 upgrades generated | 422 |
Grade 4 upgrades generated | 266 |
Grade 5 upgrades generated | 253 |
Crew |
|
Crew credits earned | 16 397 601 cr |
Crew hired | 11 |
Crew fired | 11 |
Multi-Crew |
|
Total time in multi-crew | 1H 14M 10S |
Time in gunner role | 1H 28M 42S |
Total credits accrued | 226 668 cr |