CMDR Marcronos profile
(Krait Phantom)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 683 981 701 cr |
Credits spent on ships | 356 042 868 cr |
Credits spent on outfitting | 407 080 772 cr |
Credits spent on repairs | 1 308 884 cr |
Credits spent on fuel | 158 197 cr |
Credits spent on munitions | 107 244 cr |
Insurance claims | 11 |
Total claim costs | 15 881 864 cr |
Combat |
|
Bounties claimed | 22 |
Profit from bounties | 50 587 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 22 000 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 27 |
Lifetime fines value | 1 067 905 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 17 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 2 283 210 cr |
Commodities smuggled | 974 |
Average profit | 190 268 cr |
Highest single transaction | 1 029 924 cr |
Trading |
|
Market network | 131 |
Trading profit | 162 166 207 cr |
Commodities traded | 78 219 |
Average profit | 337 846 cr |
Highest single transaction | 8 762 686 cr |
Mining |
|
Profits from mining | 17 922 191 cr |
Minerals refined | 1 547 |
Materials collected | 2 745 |
Exploration |
|
Systems visited | 2 796 |
Profits from exploration | 297 125 570 cr |
Level 2 detailed scans | 12 532 |
Level 3 detailed scans | 13 204 |
Highest payout | 11 067 310 cr |
Total hyperspace distance | 87 998 ly |
Total hyperspace jumps | 3 599 |
Max distance from start | 17 583,07 ly |
Max distance from Sol | 17 589,86 ly |
Max distance from Colonia | 22 742,17 ly |
Approximate time played | 3W 2H 39M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 12 |
Total delivered | 12 |
Total ejected | 13 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 35 686 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 107 |
Grade 1 upgrades generated | 89 |
Grade 2 upgrades generated | 10 |
Grade 3 upgrades generated | 6 |
Grade 4 upgrades generated | 2 |