CMDR Henkka77 profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 210 087 421 cr |
Credits spent on ships | 1 092 019 036 cr |
Credits spent on outfitting | 3 467 486 990 cr |
Credits spent on repairs | 45 614 646 cr |
Credits spent on fuel | 1 020 497 cr |
Credits spent on munitions | 2 568 073 cr |
Insurance claims | 69 |
Total claim costs | 154 828 281 cr |
Combat |
|
Bounties claimed | 4 081 |
Profit from bounties | 192 404 206 cr |
Combat bonds | 2 009 |
Profit from combat bonds | 91 557 222 cr |
Assassinations | 14 |
Profit from assassinations | 4 258 812 cr |
Highest single reward | 1 014 202 cr |
Skimmers killed | 212 |
Crime |
|
Fines issued | 235 |
Lifetime fines value | 1 272 139 cr |
Bounties received/earned | 143 |
Lifetime bounty value | 139 059 cr |
Highest bounty issued | 11 610 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 2 442 206 cr |
Commodities smuggled | 910 |
Average profit | 37 572 cr |
Highest single transaction | 1 434 888 cr |
Trading |
|
Market network | 211 |
Trading profit | 1 979 627 819 cr |
Commodities traded | 184 999 |
Average profit | 1 775 451 cr |
Highest single transaction | 383 545 010 cr |
Mining |
|
Profits from mining | 1 627 770 769 cr |
Minerals refined | 13 407 |
Materials collected | 31 834 |
Exploration |
|
Systems visited | 41 754 |
Profits from exploration | 2 648 705 611 cr |
Level 2 detailed scans | 28 153 |
Level 3 detailed scans | 220 512 |
Highest payout | 31 444 529 cr |
Total hyperspace distance | 1 710 443 ly |
Total hyperspace jumps | 45 676 |
Max distance from start | 65 507,08 ly |
Max distance from Sol | 65 563,91 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 21W 3D 10H 1M |
Passengers |
|
Total bulk passengers delivered | 2 336 |
Total VIPs delivered | 409 |
Total delivered | 2 745 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 55 282 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 779 |
Grade 1 upgrades generated | 153 |
Grade 2 upgrades generated | 74 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 143 |
Grade 5 upgrades generated | 243 |
Crew |
|
Crew credits earned | 407 018 964 cr |
Crew hired | 62 |
Crew fired | 57 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 14H 31M 50S |
Time in gunner role | 3H 29M 12S |
Time in fighter con role | 1H 58M 52S |
Total credits accrued | 719 644 cr |