CMDR Glorrion profile
![](/img/users/4/3/5/4/4354.png?v=1621970961)
(Python)
![](/img/ships/128049339/python_gradient2_06.jpg)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2 985 758 931 cr |
Credits spent on ships | 711 599 366 cr |
Credits spent on outfitting | 1 723 035 748 cr |
Credits spent on repairs | 6 176 046 cr |
Credits spent on fuel | 341 750 cr |
Credits spent on munitions | 964 677 cr |
Insurance claims | 38 |
Total claim costs | 111 631 045 cr |
Combat |
|
Bounties claimed | 3 610 |
Profit from bounties | 205 629 500 cr |
Combat bonds | 197 |
Profit from combat bonds | 6 202 665 cr |
Assassinations | 16 |
Profit from assassinations | 3 219 668 cr |
Highest single reward | 1 504 280 cr |
Skimmers killed | 286 |
Crime |
|
Fines issued | 137 |
Lifetime fines value | 446 885 cr |
Bounties received/earned | 370 |
Lifetime bounty value | 222 980 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 1 329 569 cr |
Commodities smuggled | 542 |
Average profit | 69 977 cr |
Highest single transaction | 620 492 cr |
Trading |
|
Market network | 213 |
Trading profit | 1 445 133 520 cr |
Commodities traded | 98 910 |
Average profit | 1 468 632 cr |
Highest single transaction | 70 464 415 cr |
Mining |
|
Profits from mining | 693 142 134 cr |
Minerals refined | 3 819 |
Materials collected | 18 832 |
Exploration |
|
Systems visited | 5 966 |
Profits from exploration | 796 388 355 cr |
Level 2 detailed scans | 25 018 |
Level 3 detailed scans | 54 075 |
Highest payout | 10 840 171 cr |
Total hyperspace distance | 358 635 ly |
Total hyperspace jumps | 8 920 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 9W 3D 16H 54M |
Passengers |
|
Total bulk passengers delivered | 1 636 |
Total VIPs delivered | 614 |
Total delivered | 2 250 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 3 237 132 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 298 |
Grade 1 upgrades generated | 267 |
Grade 2 upgrades generated | 273 |
Grade 3 upgrades generated | 299 |
Grade 4 upgrades generated | 236 |
Grade 5 upgrades generated | 223 |
Crew |
|
Crew credits earned | 205 860 807 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 28M 27S |
Time in gunner role | 3H 17M 43S |
Time in fighter con role | 10M 42S |
Total credits accrued | 647 663 cr |
Total fines accrued | 5 100 cr |