CMDR Azutone profile
(Alliance Challenger)
Federation: Ensign
Empire: Earl
Balance |
|
---|---|
Current assets | 680 471 215 cr |
Credits spent on ships | 400 679 154 cr |
Credits spent on outfitting | 492 121 861 cr |
Credits spent on repairs | 4 462 113 cr |
Credits spent on fuel | 99 580 cr |
Credits spent on munitions | 131 805 cr |
Insurance claims | 5 |
Total claim costs | 2 715 769 cr |
Combat |
|
Bounties claimed | 362 |
Profit from bounties | 19 270 997 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 219 240 cr |
Highest single reward | 256 550 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 152 |
Lifetime fines value | 686 938 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 8 240 cr |
Highest bounty issued | 5 570 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 13 365 cr |
Commodities smuggled | 15 |
Average profit | 13 365 cr |
Highest single transaction | 13 365 cr |
Trading |
|
Market network | 47 |
Trading profit | 8 168 143 cr |
Commodities traded | 635 |
Average profit | 63 814 cr |
Highest single transaction | 3 787 290 cr |
Mining |
|
Profits from mining | 5 977 741 cr |
Minerals refined | 26 |
Materials collected | 2 058 |
Exploration |
|
Systems visited | 2 606 |
Profits from exploration | 338 343 580 cr |
Level 2 detailed scans | 8 345 |
Level 3 detailed scans | 8 507 |
Highest payout | 8 014 350 cr |
Total hyperspace distance | 117 271 ly |
Total hyperspace jumps | 3 589 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 943,29 ly |
Approximate time played | 2W 3H 31M |
Passengers |
|
Total bulk passengers delivered | 3 882 |
Total VIPs delivered | 346 |
Total delivered | 4 228 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 35 278 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 282 |
Grade 1 upgrades generated | 123 |
Grade 2 upgrades generated | 66 |
Grade 3 upgrades generated | 67 |
Grade 4 upgrades generated | 16 |
Grade 5 upgrades generated | 10 |
Crew |
|
Crew credits earned | 24 668 562 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 9M 12S |
Time in gunner role | 15M 56S |