CMDR ScubaDiver profile
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1 291 393 560 cr |
Credits spent on ships | 250 912 139 cr |
Credits spent on outfitting | 461 335 257 cr |
Credits spent on repairs | 3 200 886 cr |
Credits spent on fuel | 62 371 cr |
Credits spent on munitions | 142 913 cr |
Insurance claims | 45 |
Total claim costs | 86 356 433 cr |
Combat |
|
Bounties claimed | 935 |
Profit from bounties | 21 254 221 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 25 |
Profit from assassinations | 732 613 cr |
Highest single reward | 479 804 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 1 850 223 cr |
Bounties received/earned | 24 |
Lifetime bounty value | 6 300 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 15 |
Black market profit | 693 555 cr |
Commodities smuggled | 273 |
Average profit | 14 756 cr |
Highest single transaction | 128 673 cr |
Trading |
|
Market network | 98 |
Trading profit | 50 738 112 cr |
Commodities traded | 28 056 |
Average profit | 127 163 cr |
Highest single transaction | 1 403 360 cr |
Mining |
|
Profits from mining | 763 148 cr |
Minerals refined | 132 |
Materials collected | 24 263 |
Exploration |
|
Systems visited | 6 520 |
Profits from exploration | 478 859 543 cr |
Level 2 detailed scans | 34 188 |
Level 3 detailed scans | 34 824 |
Highest payout | 4 070 286 cr |
Total hyperspace distance | 196 263 ly |
Total hyperspace jumps | 8 089 |
Max distance from start | 24 480,29 ly |
Max distance from Sol | 24 542,86 ly |
Max distance from Colonia | 23 706,30 ly |
Approximate time played | 4W 5D 1H 29M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1 591 |
Total delivered | 1 591 |
Total ejected | 107 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 659 |
Grade 1 upgrades generated | 133 |
Grade 2 upgrades generated | 145 |
Grade 3 upgrades generated | 166 |
Grade 4 upgrades generated | 120 |
Grade 5 upgrades generated | 95 |
Crew |
|
Crew credits earned | 32 144 649 cr |
Crew hired | 3 |
Crew fired | 1 |
Crew lost | 3 |