CMDR Aralesh profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 4 178 170 997 cr |
Credits spent on ships | 617 544 591 cr |
Credits spent on outfitting | 1 814 656 503 cr |
Credits spent on repairs | 80 448 211 cr |
Credits spent on fuel | 489 557 cr |
Credits spent on munitions | 3 097 562 cr |
Insurance claims | 74 |
Total claim costs | 1 534 215 042 cr |
Combat |
|
Bounties claimed | 1 163 |
Profit from bounties | 65 426 844 cr |
Combat bonds | 1 017 |
Profit from combat bonds | 35 269 770 cr |
Assassinations | 2 |
Profit from assassinations | 3 477 910 cr |
Highest single reward | 297 187 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 139 |
Lifetime fines value | 2 523 672 cr |
Bounties received/earned | 142 |
Lifetime bounty value | 1 263 560 cr |
Highest bounty issued | 778 600 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 228 306 cr |
Commodities smuggled | 124 |
Average profit | 12 016 cr |
Highest single transaction | 56 994 cr |
Trading |
|
Market network | 114 |
Trading profit | 2 483 064 249 cr |
Commodities traded | 23 143 |
Average profit | 4 859 226 cr |
Highest single transaction | 408 953 622 cr |
Mining |
|
Profits from mining | 2 445 643 245 cr |
Minerals refined | 2 648 |
Materials collected | 16 111 |
Exploration |
|
Systems visited | 3 352 |
Profits from exploration | 339 847 765 cr |
Level 2 detailed scans | 1 647 |
Level 3 detailed scans | 2 506 |
Highest payout | 2 189 253 cr |
Total hyperspace distance | 109 568 ly |
Total hyperspace jumps | 5 291 |
Max distance from start | 5 018,07 ly |
Max distance from Sol | 5 088,55 ly |
Max distance from Colonia | 22 791,04 ly |
Approximate time played | 6W 6D 12H 48M |
Passengers |
|
Total bulk passengers delivered | 3 506 |
Total VIPs delivered | 3 028 |
Total delivered | 6 534 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 348 928 cr |
Total rescue transactions | 15 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 530 |
Grade 1 upgrades generated | 274 |
Grade 2 upgrades generated | 303 |
Grade 3 upgrades generated | 370 |
Grade 4 upgrades generated | 328 |
Grade 5 upgrades generated | 255 |
Crew |
|
Crew credits earned | 564 614 138 cr |
Crew hired | 16 |
Crew fired | 1 |
Crew lost | 30 |