CMDR P5yCHO profile
(Federal Corvette)
Federation: Rear Admiral
Empire: Viscount
Balance |
|
---|---|
Current assets | 8 454 348 883 cr |
Credits spent on ships | 579 377 267 cr |
Credits spent on outfitting | 1 691 117 313 cr |
Credits spent on repairs | 32 287 811 cr |
Credits spent on fuel | 234 461 cr |
Credits spent on munitions | 1 230 658 cr |
Insurance claims | 30 |
Total claim costs | 62 380 247 cr |
Combat |
|
Bounties claimed | 8 286 |
Profit from bounties | 1 091 311 774 cr |
Combat bonds | 68 |
Profit from combat bonds | 4 049 160 cr |
Assassinations | 17 |
Profit from assassinations | 3 883 472 cr |
Highest single reward | 677 287 cr |
Skimmers killed | 224 |
Crime |
|
Fines issued | 125 |
Lifetime fines value | 340 428 cr |
Bounties received/earned | 389 |
Lifetime bounty value | 406 695 cr |
Highest bounty issued | 8 880 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 379 167 cr |
Commodities smuggled | 73 |
Average profit | 21 065 cr |
Highest single transaction | 201 480 cr |
Trading |
|
Market network | 57 |
Trading profit | 13 594 776 cr |
Commodities traded | 4 212 |
Average profit | 46 717 cr |
Highest single transaction | 5 615 856 cr |
Mining |
|
Profits from mining | 4 705 986 cr |
Minerals refined | 880 |
Materials collected | 11 895 |
Exploration |
|
Systems visited | 6 669 |
Profits from exploration | 658 263 034 cr |
Level 2 detailed scans | 15 120 |
Level 3 detailed scans | 16 921 |
Highest payout | 12 970 174 cr |
Total hyperspace distance | 376 187 ly |
Total hyperspace jumps | 8 320 |
Max distance from start | 65 291,76 ly |
Max distance from Sol | 65 348,21 ly |
Max distance from Colonia | 46 441,46 ly |
Approximate time played | 5W 1D 22H 52M |
Passengers |
|
Total bulk passengers delivered | 1 819 |
Total VIPs delivered | 106 |
Total delivered | 1 925 |
Total ejected | 47 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 176 199 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 895 |
Grade 1 upgrades generated | 225 |
Grade 2 upgrades generated | 131 |
Grade 3 upgrades generated | 196 |
Grade 4 upgrades generated | 155 |
Grade 5 upgrades generated | 188 |
Crew |
|
Crew credits earned | 158 273 299 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 45S |