CMDR Jokonnoh profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 60 305 771 122 cr |
Credits spent on ships | 2 335 712 240 cr |
Credits spent on outfitting | 7 978 193 832 cr |
Credits spent on repairs | 149 531 268 cr |
Credits spent on fuel | 2 950 431 cr |
Credits spent on munitions | 20 236 645 cr |
Insurance claims | 78 |
Total claim costs | 558 817 137 cr |
Combat |
|
Bounties claimed | 13 358 |
Profit from bounties | 1 320 258 503 cr |
Combat bonds | 21 420 |
Profit from combat bonds | 27 829 349 717 cr |
Assassinations | 316 |
Profit from assassinations | 187 727 791 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 872 |
Crime |
|
Fines issued | 730 |
Lifetime fines value | 9 931 166 cr |
Bounties received/earned | 6 211 |
Lifetime bounty value | 20 694 990 cr |
Highest bounty issued | 160 200 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 12 174 723 cr |
Commodities smuggled | 1 048 |
Average profit | 283 133 cr |
Highest single transaction | 5 959 380 cr |
Trading |
|
Market network | 444 |
Trading profit | 10 530 443 899 cr |
Commodities traded | 451 627 |
Average profit | 3 919 034 cr |
Highest single transaction | 742 008 960 cr |
Mining |
|
Profits from mining | 7 183 826 994 cr |
Minerals refined | 9 566 |
Materials collected | 152 684 |
Exploration |
|
Systems visited | 13 356 |
Profits from exploration | 4 521 414 036 cr |
Level 2 detailed scans | 101 759 |
Level 3 detailed scans | 103 356 |
Highest payout | 14 947 207 cr |
Total hyperspace distance | 1 413 772 ly |
Total hyperspace jumps | 29 310 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 31W 5D 17H 29M |
Passengers |
|
Total bulk passengers delivered | 21 468 |
Total VIPs delivered | 3 930 |
Total delivered | 25 398 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 257 |
Total profit | 2 526 487 cr |
Total rescue transactions | 58 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8 422 |
Grade 1 upgrades generated | 879 |
Grade 2 upgrades generated | 1 130 |
Grade 3 upgrades generated | 1 595 |
Grade 4 upgrades generated | 1 686 |
Grade 5 upgrades generated | 3 132 |
Crew |
|
Crew credits earned | 5 994 812 358 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 22H 46M 2S |
Time in gunner role | 3M 58S |
Time in fighter con role | 31M 7S |
Total credits accrued | 3 701 038 cr |