CMDR Jokonnoh profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 67 743 096 778 cr |
Credits spent on ships | 2 410 697 476 cr |
Credits spent on outfitting | 8 079 152 023 cr |
Credits spent on repairs | 156 073 429 cr |
Credits spent on fuel | 3 030 423 cr |
Credits spent on munitions | 21 014 944 cr |
Insurance claims | 80 |
Total claim costs | 559 681 123 cr |
Combat |
|
Bounties claimed | 13 517 |
Profit from bounties | 1 347 009 105 cr |
Combat bonds | 21 720 |
Profit from combat bonds | 30 918 762 133 cr |
Assassinations | 327 |
Profit from assassinations | 188 697 878 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 872 |
Crime |
|
Fines issued | 732 |
Lifetime fines value | 9 932 416 cr |
Bounties received/earned | 6 233 |
Lifetime bounty value | 20 741 440 cr |
Highest bounty issued | 160 200 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 13 598 674 cr |
Commodities smuggled | 1 133 |
Average profit | 283 306 cr |
Highest single transaction | 5 959 380 cr |
Trading |
|
Market network | 456 |
Trading profit | 10 558 413 179 cr |
Commodities traded | 454 224 |
Average profit | 3 861 892 cr |
Highest single transaction | 742 008 960 cr |
Mining |
|
Profits from mining | 7 193 424 545 cr |
Minerals refined | 10 083 |
Materials collected | 152 948 |
Exploration |
|
Systems visited | 13 472 |
Profits from exploration | 4 523 156 018 cr |
Level 2 detailed scans | 102 533 |
Level 3 detailed scans | 104 130 |
Highest payout | 14 947 207 cr |
Total hyperspace distance | 1 427 624 ly |
Total hyperspace jumps | 29 802 |
Max distance from start | 65 299,19 ly |
Max distance from Sol | 65 356,04 ly |
Max distance from Colonia | 46 326,45 ly |
Approximate time played | 32W 4D 8H 24M |
Passengers |
|
Total bulk passengers delivered | 21 468 |
Total VIPs delivered | 3 930 |
Total delivered | 25 398 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 302 |
Total profit | 5 291 313 cr |
Total rescue transactions | 67 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8 808 |
Grade 1 upgrades generated | 904 |
Grade 2 upgrades generated | 1 179 |
Grade 3 upgrades generated | 1 670 |
Grade 4 upgrades generated | 1 789 |
Grade 5 upgrades generated | 3 266 |
Crew |
|
Crew credits earned | 6 421 594 292 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 33M 16S |
Time in gunner role | 3M 58S |
Time in fighter con role | 31M 7S |
Total credits accrued | 3 701 038 cr |