CMDR Marshall Westing profile
(Python Mk II)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 31 698 885 204 cr |
Credits spent on ships | 1 192 738 583 cr |
Credits spent on outfitting | 3 839 320 191 cr |
Credits spent on repairs | 28 120 350 cr |
Credits spent on fuel | 398 751 cr |
Credits spent on munitions | 7 818 719 cr |
Insurance claims | 13 |
Total claim costs | 51 621 461 cr |
Combat |
|
Bounties claimed | 11 483 |
Profit from bounties | 794 707 754 cr |
Combat bonds | 396 |
Profit from combat bonds | 1 775 717 744 cr |
Assassinations | 18 |
Profit from assassinations | 6 935 052 cr |
Highest single reward | 2 535 738 cr |
Skimmers killed | 71 |
Crime |
|
Fines issued | 61 |
Lifetime fines value | 27 535 cr |
Bounties received/earned | 143 |
Lifetime bounty value | 133 810 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 25 855 cr |
Commodities smuggled | 9 |
Average profit | 3 694 cr |
Highest single transaction | 14 979 cr |
Trading |
|
Market network | 90 |
Trading profit | 7 994 517 133 cr |
Commodities traded | 97 881 |
Average profit | 9 943 429 cr |
Highest single transaction | 498 584 960 cr |
Mining |
|
Profits from mining | 6 115 826 261 cr |
Minerals refined | 6 681 |
Materials collected | 53 190 |
Exploration |
|
Systems visited | 44 168 |
Profits from exploration | 7 821 802 056 cr |
Level 2 detailed scans | 109 570 |
Level 3 detailed scans | 144 650 |
Highest payout | 19 518 099 cr |
Total hyperspace distance | 1 458 253 ly |
Total hyperspace jumps | 48 299 |
Max distance from start | 65 370,61 ly |
Max distance from Sol | 65 427,48 ly |
Max distance from Colonia | 48 719,93 ly |
Approximate time played | 29W 6D 9H 19M |
Passengers |
|
Total bulk passengers delivered | 1 466 |
Total VIPs delivered | 2 620 |
Total delivered | 4 086 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 111 |
Total profit | 7 340 175 cr |
Total rescue transactions | 17 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 4 113 |
Grade 1 upgrades generated | 507 |
Grade 2 upgrades generated | 517 |
Grade 3 upgrades generated | 809 |
Grade 4 upgrades generated | 1 040 |
Grade 5 upgrades generated | 1 240 |
Crew |
|
Crew credits earned | 3 216 954 953 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 1M 1S |