CMDR SHO ELITE NAKAJIMA profile
(Asp Explorer)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 13 658 336 964 cr |
Credits spent on ships | 1 567 560 559 cr |
Credits spent on outfitting | 3 117 384 075 cr |
Credits spent on repairs | 27 792 692 cr |
Credits spent on fuel | 321 112 cr |
Credits spent on munitions | 1 835 391 cr |
Insurance claims | 84 |
Total claim costs | 1 269 179 530 cr |
Combat |
|
Bounties claimed | 13 472 |
Profit from bounties | 1 199 360 573 cr |
Combat bonds | 2 726 |
Profit from combat bonds | 217 476 983 cr |
Assassinations | 6 |
Profit from assassinations | 780 840 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 136 908 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 244 585 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 204 638 cr |
Commodities smuggled | 29 |
Average profit | 29 234 cr |
Highest single transaction | 176 420 cr |
Trading |
|
Market network | 88 |
Trading profit | 875 385 919 cr |
Commodities traded | 26 664 |
Average profit | 1 574 435 cr |
Highest single transaction | 162 694 654 cr |
Mining |
|
Profits from mining | 752 642 228 cr |
Minerals refined | 2 785 |
Materials collected | 7 756 |
Exploration |
|
Systems visited | 7 557 |
Profits from exploration | 604 665 625 cr |
Level 2 detailed scans | 27 597 |
Level 3 detailed scans | 52 956 |
Highest payout | 9 746 026 cr |
Total hyperspace distance | 378 581 ly |
Total hyperspace jumps | 9 132 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 615,28 ly |
Approximate time played | 15W 5H 10M |
Passengers |
|
Total bulk passengers delivered | 17 |
Total VIPs delivered | 3 570 |
Total delivered | 3 587 |
Total ejected | 97 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 804 |
Grade 1 upgrades generated | 209 |
Grade 2 upgrades generated | 211 |
Grade 3 upgrades generated | 221 |
Grade 4 upgrades generated | 107 |
Grade 5 upgrades generated | 56 |
Crew |
|
Crew credits earned | 196 407 969 cr |
Crew hired | 82 |
Crew fired | 82 |
Crew lost | 48 |