CMDR Don Kuleone [GPL] profile
(Alliance Chieftain)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 24 097 398 929 cr |
Credits spent on ships | 1 862 362 262 cr |
Credits spent on outfitting | 5 085 923 041 cr |
Credits spent on repairs | 19 084 268 cr |
Credits spent on fuel | 922 173 cr |
Credits spent on munitions | 6 213 455 cr |
Insurance claims | 98 |
Total claim costs | 401 040 008 cr |
Combat |
|
Bounties claimed | 6 780 |
Profit from bounties | 373 241 632 cr |
Combat bonds | 1 448 |
Profit from combat bonds | 56 167 535 cr |
Assassinations | 333 |
Profit from assassinations | 265 895 702 cr |
Highest single reward | 510 261 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 3 275 308 cr |
Bounties received/earned | 589 |
Lifetime bounty value | 2 750 330 cr |
Highest bounty issued | 676 300 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 353 386 cr |
Commodities smuggled | 19 |
Average profit | 44 173 cr |
Highest single transaction | 285 529 cr |
Trading |
|
Market network | 186 |
Trading profit | 18 001 673 683 cr |
Commodities traded | 120 044 |
Average profit | 21 278 574 cr |
Highest single transaction | 693 027 972 cr |
Mining |
|
Profits from mining | 17 881 301 440 cr |
Minerals refined | 19 551 |
Materials collected | 79 843 |
Exploration |
|
Systems visited | 4 687 |
Profits from exploration | 502 613 700 cr |
Level 2 detailed scans | 12 285 |
Level 3 detailed scans | 12 268 |
Highest payout | 16 661 013 cr |
Total hyperspace distance | 332 263 ly |
Total hyperspace jumps | 9 727 |
Max distance from start | 25 846,10 ly |
Max distance from Sol | 25 902,18 ly |
Max distance from Colonia | 25 155,08 ly |
Approximate time played | 15W 20H 6M |
Passengers |
|
Total bulk passengers delivered | 5 236 |
Total VIPs delivered | 370 |
Total delivered | 5 606 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 33 |
Total profit | 239 534 cr |
Total rescue transactions | 12 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 9 120 |
Grade 1 upgrades generated | 857 |
Grade 2 upgrades generated | 1 095 |
Grade 3 upgrades generated | 1 486 |
Grade 4 upgrades generated | 1 929 |
Grade 5 upgrades generated | 3 753 |
Crew |
|
Crew credits earned | 20 478 495 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 26M 49S |