CMDR elm6310 profile
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 181 559 142 cr |
Credits spent on ships | 2 313 633 384 cr |
Credits spent on outfitting | 4 485 380 135 cr |
Credits spent on repairs | 18 166 475 cr |
Credits spent on fuel | 188 285 cr |
Credits spent on munitions | 3 923 721 cr |
Insurance claims | 22 |
Total claim costs | 151 723 146 cr |
Combat |
|
Bounties claimed | 5 401 |
Profit from bounties | 341 025 216 cr |
Combat bonds | 4 177 |
Profit from combat bonds | 197 658 815 cr |
Assassinations | 525 |
Profit from assassinations | 593 232 919 cr |
Highest single reward | 599 225 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 178 557 cr |
Bounties received/earned | 46 |
Lifetime bounty value | 36 393 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 35 008 cr |
Commodities smuggled | 63 |
Average profit | 3 183 cr |
Highest single transaction | 21 084 cr |
Trading |
|
Market network | 96 |
Trading profit | 2 116 642 919 cr |
Commodities traded | 4 053 |
Average profit | 6 117 465 cr |
Highest single transaction | 205 824 996 cr |
Mining |
|
Profits from mining | 2 111 507 938 cr |
Minerals refined | 2 451 |
Materials collected | 39 551 |
Exploration |
|
Systems visited | 4 921 |
Profits from exploration | 714 710 012 cr |
Level 2 detailed scans | 16 366 |
Level 3 detailed scans | 17 567 |
Highest payout | 22 227 769 cr |
Total hyperspace distance | 319 433 ly |
Total hyperspace jumps | 8 830 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 29 888,64 ly |
Approximate time played | 11W 2D 22H 31M |
Passengers |
|
Total bulk passengers delivered | 28 755 |
Total VIPs delivered | 308 |
Total delivered | 29 063 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 143 |
Total profit | 3 096 905 cr |
Total rescue transactions | 56 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 6 326 |
Grade 1 upgrades generated | 1 308 |
Grade 2 upgrades generated | 857 |
Grade 3 upgrades generated | 1 225 |
Grade 4 upgrades generated | 1 378 |
Grade 5 upgrades generated | 1 558 |
Crew |
|
Crew credits earned | 608 095 875 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 5H 15M 34S |
Time in gunner role | 5H 32M 7S |
Time in fighter con role | 23M 38S |
Total credits accrued | 642 003 cr |