CMDR Chape profile
![](/img/users/default.png?v=1548248885)
![](/img/ships/unknown.jpg)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1 254 192 473 cr |
Credits spent on ships | 464 446 439 cr |
Credits spent on outfitting | 945 114 414 cr |
Credits spent on repairs | 3 693 135 cr |
Credits spent on fuel | 131 254 cr |
Credits spent on munitions | 787 936 cr |
Insurance claims | 39 |
Total claim costs | 52 298 289 cr |
Combat |
|
Bounties claimed | 1 853 |
Profit from bounties | 45 704 568 cr |
Combat bonds | 698 |
Profit from combat bonds | 23 451 050 cr |
Assassinations | 10 |
Profit from assassinations | 1 466 993 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 715 |
Crime |
|
Fines issued | 59 |
Lifetime fines value | 58 075 cr |
Bounties received/earned | 82 |
Lifetime bounty value | 72 795 cr |
Highest bounty issued | 10 850 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 345 867 cr |
Commodities smuggled | 119 |
Average profit | 9 607 cr |
Highest single transaction | 31 290 cr |
Trading |
|
Market network | 68 |
Trading profit | 497 912 139 cr |
Commodities traded | 2 777 |
Average profit | 1 276 698 cr |
Highest single transaction | 225 743 544 cr |
Mining |
|
Profits from mining | 488 370 587 cr |
Minerals refined | 1 032 |
Materials collected | 11 310 |
Exploration |
|
Systems visited | 1 793 |
Profits from exploration | 34 229 956 cr |
Level 2 detailed scans | 2 429 |
Level 3 detailed scans | 4 783 |
Highest payout | 3 213 085 cr |
Total hyperspace distance | 77 597 ly |
Total hyperspace jumps | 3 301 |
Max distance from start | 5 005,71 ly |
Max distance from Sol | 5 051,83 ly |
Max distance from Colonia | 23 120,82 ly |
Approximate time played | 5W 1D 16H 37M |
Passengers |
|
Total bulk passengers delivered | 7 845 |
Total VIPs delivered | 57 |
Total delivered | 7 902 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 45 135 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 196 |
Grade 1 upgrades generated | 212 |
Grade 2 upgrades generated | 188 |
Grade 3 upgrades generated | 267 |
Grade 4 upgrades generated | 246 |
Grade 5 upgrades generated | 283 |
Crew |
|
Crew credits earned | 34 266 427 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 39M |