CMDR Bradence profile
(Krait Phantom)
Federation: Chief Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 2 466 542 132 cr |
Credits spent on ships | 561 678 298 cr |
Credits spent on outfitting | 1 116 873 384 cr |
Credits spent on repairs | 3 433 715 cr |
Credits spent on fuel | 139 357 cr |
Credits spent on munitions | 666 676 cr |
Insurance claims | 26 |
Total claim costs | 54 275 222 cr |
Combat |
|
Bounties claimed | 857 |
Profit from bounties | 30 498 919 cr |
Combat bonds | 73 |
Profit from combat bonds | 49 027 823 cr |
Assassinations | 1 |
Profit from assassinations | 697 176 cr |
Highest single reward | 273 500 cr |
Skimmers killed | 261 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 66 143 cr |
Bounties received/earned | 149 |
Lifetime bounty value | 66 440 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 129 602 cr |
Commodities smuggled | 23 |
Average profit | 9 969 cr |
Highest single transaction | 45 386 cr |
Trading |
|
Market network | 103 |
Trading profit | 1 444 698 877 cr |
Commodities traded | 18 460 |
Average profit | 3 275 961 cr |
Highest single transaction | 183 570 268 cr |
Mining |
|
Profits from mining | 1 420 528 502 cr |
Minerals refined | 2 054 |
Materials collected | 8 170 |
Exploration |
|
Systems visited | 3 485 |
Profits from exploration | 334 902 804 cr |
Level 2 detailed scans | 4 475 |
Level 3 detailed scans | 20 437 |
Highest payout | 4 130 163 cr |
Total hyperspace distance | 117 844 ly |
Total hyperspace jumps | 4 525 |
Max distance from start | 9 061,96 ly |
Max distance from Sol | 8 534,76 ly |
Max distance from Colonia | 25 620,07 ly |
Approximate time played | 3W 2D 10H 59M |
Passengers |
|
Total bulk passengers delivered | 4 147 |
Total VIPs delivered | 182 |
Total delivered | 4 329 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 272 094 cr |
Total rescue transactions | 13 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 529 |
Grade 1 upgrades generated | 108 |
Grade 2 upgrades generated | 109 |
Grade 3 upgrades generated | 147 |
Grade 4 upgrades generated | 87 |
Grade 5 upgrades generated | 78 |
Crew |
|
Crew credits earned | 106 359 860 cr |
Crew hired | 2 |
Crew fired | 2 |
Multi-Crew |
|
Total time in multi-crew | 7H 37M 31S |
Time in gunner role | 3H 34M 34S |
Total credits accrued | 55 060 cr |
Total fines accrued | 400 cr |