CMDR GodsRighthand profile
(Python)
Federation: Post Commander
Empire: Lord
Balance |
|
---|---|
Current assets | 1 585 563 148 cr |
Credits spent on ships | 304 199 650 cr |
Credits spent on outfitting | 582 408 536 cr |
Credits spent on repairs | 2 185 490 cr |
Credits spent on fuel | 70 519 cr |
Credits spent on munitions | 243 188 cr |
Insurance claims | 12 |
Total claim costs | 49 297 171 cr |
Combat |
|
Bounties claimed | 423 |
Profit from bounties | 5 927 849 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 8 |
Profit from assassinations | 73 665 cr |
Highest single reward | 296 880 cr |
Skimmers killed | 46 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 527 690 cr |
Bounties received/earned | 4 |
Lifetime bounty value | 3 150 cr |
Highest bounty issued | 2 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 500 364 cr |
Commodities smuggled | 252 |
Average profit | 41 697 cr |
Highest single transaction | 264 860 cr |
Trading |
|
Market network | 319 |
Trading profit | 233 748 970 cr |
Commodities traded | 126 948 |
Average profit | 335 846 cr |
Highest single transaction | 19 575 312 cr |
Mining |
|
Profits from mining | 4 870 931 cr |
Minerals refined | 276 |
Materials collected | 3 899 |
Exploration |
|
Systems visited | 5 623 |
Profits from exploration | 932 239 141 cr |
Level 2 detailed scans | 27 494 |
Level 3 detailed scans | 41 776 |
Highest payout | 13 101 551 cr |
Total hyperspace distance | 164 757 ly |
Total hyperspace jumps | 6 858 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 22 713,72 ly |
Approximate time played | 4W 5D 17H 25M |
Passengers |
|
Total bulk passengers delivered | 609 |
Total VIPs delivered | 1 335 |
Total delivered | 1 944 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 443 911 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 244 |
Grade 1 upgrades generated | 99 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 41 |
Grade 4 upgrades generated | 30 |
Grade 5 upgrades generated | 12 |
Multi-Crew |
|
Total time in multi-crew | 1H 10M 46S |