CMDR DevoloPL profile
Federation: Petty Officer
Empire: Viscount
Balance |
|
---|---|
Current assets | 3 147 234 161 cr |
Credits spent on ships | 570 090 318 cr |
Credits spent on outfitting | 1 265 967 222 cr |
Credits spent on repairs | 8 770 318 cr |
Credits spent on fuel | 258 632 cr |
Credits spent on munitions | 215 163 cr |
Insurance claims | 27 |
Total claim costs | 138 575 003 cr |
Combat |
|
Bounties claimed | 258 |
Profit from bounties | 26 284 337 cr |
Combat bonds | 104 |
Profit from combat bonds | 7 165 384 cr |
Assassinations | 12 |
Profit from assassinations | 8 842 693 cr |
Highest single reward | 623 679 cr |
Skimmers killed | 149 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 131 792 cr |
Bounties received/earned | 152 |
Lifetime bounty value | 70 885 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 43 |
Trading profit | 3 025 599 772 cr |
Commodities traded | 6 743 |
Average profit | 22 748 870 cr |
Highest single transaction | 394 746 880 cr |
Mining |
|
Profits from mining | 2 895 015 152 cr |
Minerals refined | 4 236 |
Materials collected | 6 867 |
Exploration |
|
Systems visited | 3 878 |
Profits from exploration | 369 904 428 cr |
Level 2 detailed scans | 18 561 |
Level 3 detailed scans | 18 338 |
Highest payout | 12 728 363 cr |
Total hyperspace distance | 138 328 ly |
Total hyperspace jumps | 6 353 |
Max distance from start | 27 950,30 ly |
Max distance from Sol | 27 957,93 ly |
Max distance from Colonia | 24 292,34 ly |
Approximate time played | 4W 7H 20M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 587 |
Total delivered | 587 |
Total ejected | 59 |
Search and Rescue |
|
Total items rescued | 40 |
Total profit | 1 120 779 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 540 |
Grade 1 upgrades generated | 106 |
Grade 2 upgrades generated | 98 |
Grade 3 upgrades generated | 94 |
Grade 4 upgrades generated | 104 |
Grade 5 upgrades generated | 138 |
Crew |
|
Crew credits earned | 24 629 078 cr |
Crew hired | 1 |
Crew fired | 1 |