CMDR Dhin Somas profile
(Beluga Liner)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 070 487 065 cr |
Credits spent on ships | 624 145 014 cr |
Credits spent on outfitting | 1 081 099 061 cr |
Credits spent on repairs | 15 494 581 cr |
Credits spent on fuel | 162 653 cr |
Credits spent on munitions | 131 870 cr |
Insurance claims | 21 |
Total claim costs | 109 530 734 cr |
Combat |
|
Bounties claimed | 301 |
Profit from bounties | 12 836 271 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 1 |
Profit from assassinations | 72 726 cr |
Highest single reward | 281 845 cr |
Skimmers killed | 112 |
Crime |
|
Fines issued | 53 |
Lifetime fines value | 128 878 cr |
Bounties received/earned | 90 |
Lifetime bounty value | 47 845 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 7 186 242 cr |
Commodities smuggled | 2 089 |
Average profit | 598 854 cr |
Highest single transaction | 1 025 064 cr |
Trading |
|
Market network | 67 |
Trading profit | 165 971 606 cr |
Commodities traded | 50 418 |
Average profit | 468 846 cr |
Highest single transaction | 30 935 040 cr |
Mining |
|
Profits from mining | 71 547 815 cr |
Minerals refined | 650 |
Materials collected | 10 340 |
Exploration |
|
Systems visited | 4 161 |
Profits from exploration | 422 215 530 cr |
Level 2 detailed scans | 10 706 |
Level 3 detailed scans | 14 114 |
Highest payout | 13 080 685 cr |
Total hyperspace distance | 278 617 ly |
Total hyperspace jumps | 5 370 |
Max distance from start | 25 949,93 ly |
Max distance from Sol | 25 950,70 ly |
Max distance from Colonia | 26 206,05 ly |
Approximate time played | 6W 3D 2H 51M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 14 |
Total delivered | 20 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 51 |
Total profit | 1 212 136 cr |
Total rescue transactions | 10 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 974 |
Grade 1 upgrades generated | 192 |
Grade 2 upgrades generated | 202 |
Grade 3 upgrades generated | 220 |
Grade 4 upgrades generated | 170 |
Grade 5 upgrades generated | 190 |
Crew |
|
Crew credits earned | 9 158 483 cr |
Crew hired | 23 |
Crew fired | 20 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 44M 45S |
Time in gunner role | 40M 29S |
Time in fighter con role | 25M 48S |
Total credits accrued | 409 804 cr |