CMDR Keniah profile
(Asp Explorer)
Federation: Rear Admiral
Empire: None
Balance |
|
---|---|
Current assets | 1 712 978 264 cr |
Credits spent on ships | 538 390 575 cr |
Credits spent on outfitting | 1 464 362 915 cr |
Credits spent on repairs | 10 450 870 cr |
Credits spent on fuel | 363 070 cr |
Credits spent on munitions | 2 526 509 cr |
Insurance claims | 55 |
Total claim costs | 276 466 426 cr |
Combat |
|
Bounties claimed | 878 |
Profit from bounties | 26 493 882 cr |
Combat bonds | 44 |
Profit from combat bonds | 1 603 093 cr |
Assassinations | 62 |
Profit from assassinations | 31 808 083 cr |
Highest single reward | 257 747 cr |
Skimmers killed | 131 |
Crime |
|
Fines issued | 68 |
Lifetime fines value | 2 243 806 cr |
Bounties received/earned | 366 |
Lifetime bounty value | 4 519 125 cr |
Highest bounty issued | 928 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 746 904 cr |
Commodities smuggled | 101 |
Average profit | 21 968 cr |
Highest single transaction | 280 350 cr |
Trading |
|
Market network | 164 |
Trading profit | 1 028 316 060 cr |
Commodities traded | 27 644 |
Average profit | 1 804 063 cr |
Highest single transaction | 94 572 177 cr |
Mining |
|
Profits from mining | 987 324 479 cr |
Minerals refined | 2 067 |
Materials collected | 11 879 |
Exploration |
|
Systems visited | 10 157 |
Profits from exploration | 918 557 253 cr |
Level 2 detailed scans | 34 934 |
Level 3 detailed scans | 48 116 |
Highest payout | 5 253 271 cr |
Total hyperspace distance | 511 473 ly |
Total hyperspace jumps | 12 211 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 11W 4D 14H 58M |
Passengers |
|
Total bulk passengers delivered | 5 711 |
Total VIPs delivered | 78 |
Total delivered | 5 789 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 67 |
Total profit | 1 306 674 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 1 086 |
Grade 1 upgrades generated | 208 |
Grade 2 upgrades generated | 291 |
Grade 3 upgrades generated | 290 |
Grade 4 upgrades generated | 192 |
Grade 5 upgrades generated | 105 |
Crew |
|
Crew credits earned | 47 796 467 cr |
Crew hired | 10 |
Crew fired | 5 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 40M |