CMDR NazToR4 profile
(Fer-de-Lance)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3 210 373 536 cr |
Credits spent on ships | 1 325 071 389 cr |
Credits spent on outfitting | 1 988 633 418 cr |
Credits spent on repairs | 15 648 683 cr |
Credits spent on fuel | 281 947 cr |
Credits spent on munitions | 1 740 908 cr |
Insurance claims | 24 |
Total claim costs | 124 808 529 cr |
Combat |
|
Bounties claimed | 1 384 |
Profit from bounties | 102 744 893 cr |
Combat bonds | 1 713 |
Profit from combat bonds | 110 465 024 cr |
Assassinations | 7 |
Profit from assassinations | 2 539 999 cr |
Highest single reward | 632 604 cr |
Skimmers killed | 23 |
Crime |
|
Fines issued | 348 |
Lifetime fines value | 2 148 929 cr |
Bounties received/earned | 151 |
Lifetime bounty value | 355 245 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 139 243 cr |
Commodities smuggled | 26 |
Average profit | 23 207 cr |
Highest single transaction | 48 105 cr |
Trading |
|
Market network | 57 |
Trading profit | 1 230 613 130 cr |
Commodities traded | 76 124 |
Average profit | 4 769 818 cr |
Highest single transaction | 835 383 120 cr |
Mining |
|
Profits from mining | 878 069 041 cr |
Minerals refined | 1 357 |
Materials collected | 11 927 |
Exploration |
|
Systems visited | 12 084 |
Profits from exploration | 263 397 721 cr |
Level 2 detailed scans | 1 129 |
Level 3 detailed scans | 2 347 |
Highest payout | 2 932 128 cr |
Total hyperspace distance | 602 436 ly |
Total hyperspace jumps | 13 677 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 7W 3D 14H 55M |
Passengers |
|
Total bulk passengers delivered | 1 276 |
Total VIPs delivered | 1 526 |
Total delivered | 2 802 |
Total ejected | 30 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 060 |
Grade 1 upgrades generated | 168 |
Grade 2 upgrades generated | 145 |
Grade 3 upgrades generated | 239 |
Grade 4 upgrades generated | 180 |
Grade 5 upgrades generated | 328 |
Crew |
|
Crew credits earned | 325 441 995 cr |
Crew hired | 21 |
Crew fired | 20 |
Multi-Crew |
|
Total time in multi-crew | 2H 57M 39S |
Time in gunner role | 32M 13S |
Time in fighter con role | 29M 9S |
Total credits accrued | 1 800 001 cr |