CMDR Havran profile
(Asp Explorer)
Federation: Ensign
Empire: Serf
Balance |
|
---|---|
Current assets | 612 099 482 cr |
Credits spent on ships | 519 895 627 cr |
Credits spent on outfitting | 1 058 990 375 cr |
Credits spent on repairs | 3 027 272 cr |
Credits spent on fuel | 148 758 cr |
Credits spent on munitions | 434 737 cr |
Insurance claims | 23 |
Total claim costs | 28 719 892 cr |
Combat |
|
Bounties claimed | 3 837 |
Profit from bounties | 78 076 016 cr |
Combat bonds | 331 |
Profit from combat bonds | 5 904 442 cr |
Assassinations | 19 |
Profit from assassinations | 2 626 009 cr |
Highest single reward | 108 237 cr |
Skimmers killed | 141 |
Crime |
|
Fines issued | 76 |
Lifetime fines value | 248 527 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 25 500 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 1 765 051 cr |
Commodities smuggled | 1 021 |
Average profit | 29 418 cr |
Highest single transaction | 170 698 cr |
Trading |
|
Market network | 78 |
Trading profit | 7 841 527 cr |
Commodities traded | 2 629 |
Average profit | 30 631 cr |
Highest single transaction | 1 103 565 cr |
Mining |
|
Profits from mining | 19 136 492 cr |
Minerals refined | 651 |
Materials collected | 7 357 |
Exploration |
|
Systems visited | 7 734 |
Profits from exploration | 536 590 503 cr |
Level 2 detailed scans | 5 069 |
Level 3 detailed scans | 37 107 |
Highest payout | 11 647 983 cr |
Total hyperspace distance | 291 383 ly |
Total hyperspace jumps | 8 603 |
Max distance from start | 65 603,96 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 6W 5D 27M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 123 |
Total delivered | 129 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 99 555 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 599 |
Grade 1 upgrades generated | 494 |
Grade 2 upgrades generated | 14 |
Grade 3 upgrades generated | 34 |
Grade 4 upgrades generated | 29 |
Grade 5 upgrades generated | 28 |
Crew |
|
Crew credits earned | 68 143 742 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 49M 41S |
Time in gunner role | 49M 21S |
Total credits accrued | 47 840 cr |