CMDR Jade Paterson profile
(Imperial Clipper)
Federation: Vice Admiral
Empire: Baron
Balance |
|
---|---|
Current assets | 794 084 924 cr |
Credits spent on ships | 329 773 559 cr |
Credits spent on outfitting | 536 142 424 cr |
Credits spent on repairs | 3 202 489 cr |
Credits spent on fuel | 183 473 cr |
Credits spent on munitions | 225 383 cr |
Insurance claims | 31 |
Total claim costs | 89 325 417 cr |
Combat |
|
Bounties claimed | 591 |
Profit from bounties | 2 682 056 cr |
Combat bonds | 26 |
Profit from combat bonds | 847 209 cr |
Assassinations | 51 |
Profit from assassinations | 8 148 545 cr |
Highest single reward | 138 400 cr |
Skimmers killed | 318 |
Crime |
|
Fines issued | 83 |
Lifetime fines value | 1 028 142 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 19 300 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 734 916 cr |
Commodities smuggled | 111 |
Average profit | 28 266 cr |
Highest single transaction | 177 208 cr |
Trading |
|
Market network | 524 |
Trading profit | 228 511 063 cr |
Commodities traded | 96 641 |
Average profit | 140 882 cr |
Highest single transaction | 10 625 808 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 21 010 |
Exploration |
|
Systems visited | 2 586 |
Profits from exploration | 330 451 451 cr |
Level 2 detailed scans | 20 320 |
Level 3 detailed scans | 19 258 |
Highest payout | 9 161 301 cr |
Total hyperspace distance | 61 860 ly |
Total hyperspace jumps | 5 534 |
Max distance from start | 522,43 ly |
Max distance from Sol | 510,83 ly |
Max distance from Colonia | 22 269,71 ly |
Approximate time played | 9W 2D 21H 41M |
Passengers |
|
Total bulk passengers delivered | 4 |
Total VIPs delivered | 10 |
Total delivered | 14 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 353 |
Total profit | 7 663 986 cr |
Total rescue transactions | 96 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 265 |
Grade 1 upgrades generated | 58 |
Grade 2 upgrades generated | 52 |
Grade 3 upgrades generated | 60 |
Grade 4 upgrades generated | 52 |
Grade 5 upgrades generated | 43 |
Crew |
|
Crew credits earned | 1 197 684 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |