CMDR NamshubCortex profile
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 396 670 415 cr |
Credits spent on ships | 262 887 980 cr |
Credits spent on outfitting | 190 419 604 cr |
Credits spent on repairs | 1 197 959 cr |
Credits spent on fuel | 136 139 cr |
Credits spent on munitions | 368 013 cr |
Insurance claims | 46 |
Total claim costs | 33 070 095 cr |
Combat |
|
Bounties claimed | 1 230 |
Profit from bounties | 29 556 622 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 33 |
Profit from assassinations | 6 533 907 cr |
Highest single reward | 77 720 cr |
Skimmers killed | 11 |
Crime |
|
Fines issued | 80 |
Lifetime fines value | 388 202 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 37 285 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 1 334 557 cr |
Commodities smuggled | 758 |
Average profit | 95 326 cr |
Highest single transaction | 291 605 cr |
Trading |
|
Market network | 195 |
Trading profit | 4 128 050 cr |
Commodities traded | 11 797 |
Average profit | 7 009 cr |
Highest single transaction | 771 840 cr |
Mining |
|
Profits from mining | 126 180 cr |
Minerals refined | 49 |
Materials collected | 2 718 |
Exploration |
|
Systems visited | 11 577 |
Profits from exploration | 1 292 906 342 cr |
Level 2 detailed scans | 23 934 |
Level 3 detailed scans | 30 708 |
Highest payout | 9 748 621 cr |
Total hyperspace distance | 301 387 ly |
Total hyperspace jumps | 13 338 |
Max distance from start | 57 958,10 ly |
Max distance from Sol | 58 004,50 ly |
Max distance from Colonia | 41 135,63 ly |
Approximate time played | 5W 4D 3H 35M |
Passengers |
|
Total bulk passengers delivered | 197 |
Total VIPs delivered | 306 |
Total delivered | 503 |
Total ejected | 18 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 31 660 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 11 |
Grade 1 upgrades generated | 8 |
Grade 2 upgrades generated | 3 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 46M 36S |