CMDR [HH22] Cake profile
(Anaconda)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1 537 583 041 cr |
Credits spent on ships | 854 481 525 cr |
Credits spent on outfitting | 1 099 539 894 cr |
Credits spent on repairs | 9 710 845 cr |
Credits spent on fuel | 271 689 cr |
Credits spent on munitions | 583 938 cr |
Insurance claims | 18 |
Total claim costs | 43 984 394 cr |
Combat |
|
Bounties claimed | 725 |
Profit from bounties | 46 364 172 cr |
Combat bonds | 120 |
Profit from combat bonds | 2 670 483 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 374 900 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 148 |
Lifetime fines value | 1 067 669 cr |
Bounties received/earned | 21 |
Lifetime bounty value | 30 355 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 4 027 cr |
Commodities smuggled | 5 |
Average profit | 805 cr |
Highest single transaction | 2 453 cr |
Trading |
|
Market network | 70 |
Trading profit | 1 007 739 081 cr |
Commodities traded | 136 333 |
Average profit | 1 582 008 cr |
Highest single transaction | 191 630 376 cr |
Mining |
|
Profits from mining | 759 743 609 cr |
Minerals refined | 1 479 |
Materials collected | 7 765 |
Exploration |
|
Systems visited | 7 974 |
Profits from exploration | 345 034 908 cr |
Level 2 detailed scans | 5 022 |
Level 3 detailed scans | 29 010 |
Highest payout | 2 381 482 cr |
Total hyperspace distance | 472 756 ly |
Total hyperspace jumps | 9 609 |
Max distance from start | 65 262,60 ly |
Max distance from Sol | 65 319,47 ly |
Max distance from Colonia | 46 284,34 ly |
Approximate time played | 6W 5D 20H 44M |
Passengers |
|
Total bulk passengers delivered | 109 |
Total VIPs delivered | 2 075 |
Total delivered | 2 184 |
Total ejected | 110 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 8 610 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1 130 |
Grade 1 upgrades generated | 660 |
Grade 2 upgrades generated | 149 |
Grade 3 upgrades generated | 149 |
Grade 4 upgrades generated | 109 |
Grade 5 upgrades generated | 63 |
Crew |
|
Crew credits earned | 157 154 707 cr |
Crew hired | 2 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 31M 1S |
Time in gunner role | 3H 58M 21S |
Time in fighter con role | 27M 58S |
Total credits accrued | 138 080 cr |