CMDR Kahss profile
(Anaconda)
Federation: Petty Officer
Empire: Master
Balance |
|
---|---|
Current assets | 1 093 618 600 cr |
Credits spent on ships | 280 814 298 cr |
Credits spent on outfitting | 538 636 462 cr |
Credits spent on repairs | 1 290 080 cr |
Credits spent on fuel | 58 420 cr |
Credits spent on munitions | 416 047 cr |
Insurance claims | 8 |
Total claim costs | 28 496 142 cr |
Combat |
|
Bounties claimed | 153 |
Profit from bounties | 5 826 150 cr |
Combat bonds | 69 |
Profit from combat bonds | 2 595 851 cr |
Assassinations | 7 |
Profit from assassinations | 837 894 cr |
Highest single reward | 256 800 cr |
Skimmers killed | 2 |
Crime |
|
Fines issued | 15 |
Lifetime fines value | 63 061 cr |
Bounties received/earned | 54 |
Lifetime bounty value | 496 600 cr |
Highest bounty issued | 272 800 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 130 336 cr |
Commodities smuggled | 53 |
Average profit | 32 584 cr |
Highest single transaction | 100 156 cr |
Trading |
|
Market network | 80 |
Trading profit | 1 007 841 318 cr |
Commodities traded | 29 725 |
Average profit | 5 792 191 cr |
Highest single transaction | 169 845 558 cr |
Mining |
|
Profits from mining | 764 837 565 cr |
Minerals refined | 652 |
Materials collected | 2 415 |
Exploration |
|
Systems visited | 1 363 |
Profits from exploration | 108 605 083 cr |
Level 2 detailed scans | 6 611 |
Level 3 detailed scans | 6 691 |
Highest payout | 10 605 526 cr |
Total hyperspace distance | 26 925 ly |
Total hyperspace jumps | 1 630 |
Max distance from start | 2 697,55 ly |
Max distance from Sol | 2 685,46 ly |
Max distance from Colonia | 24 629,82 ly |
Approximate time played | 1W 2D 2H 47M |
Passengers |
|
Total bulk passengers delivered | 2 |
Total VIPs delivered | 2 |
Total delivered | 4 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 60 |
Grade 1 upgrades generated | 26 |
Grade 2 upgrades generated | 28 |
Grade 3 upgrades generated | 6 |
Crew |
|
Crew credits earned | 12 440 307 cr |
Crew hired | 7 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 3H 8M 39S |
Time in gunner role | 11M 48S |
Time in fighter con role | 1M 22S |
Total credits accrued | 9 548 cr |