CMDR Austifoxx profile
(Orca)
Federation: Warrant Officer
Empire: None
Balance |
|
---|---|
Current assets | 1 144 524 553 cr |
Credits spent on ships | 1 200 647 722 cr |
Credits spent on outfitting | 1 499 274 252 cr |
Credits spent on repairs | 14 738 739 cr |
Credits spent on fuel | 231 127 cr |
Credits spent on munitions | 232 983 cr |
Insurance claims | 46 |
Total claim costs | 209 146 603 cr |
Combat |
|
Bounties claimed | 773 |
Profit from bounties | 19 831 900 cr |
Combat bonds | 317 |
Profit from combat bonds | 9 445 427 cr |
Assassinations | 15 |
Profit from assassinations | 555 949 cr |
Highest single reward | 85 880 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 104 |
Lifetime fines value | 500 660 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 38 345 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 587 359 cr |
Commodities smuggled | 232 |
Average profit | 53 396 cr |
Highest single transaction | 217 551 cr |
Trading |
|
Market network | 43 |
Trading profit | 37 060 185 cr |
Commodities traded | 62 156 |
Average profit | 157 035 cr |
Highest single transaction | 1 959 216 cr |
Mining |
|
Profits from mining | 337 386 cr |
Minerals refined | 113 |
Materials collected | 2 504 |
Exploration |
|
Systems visited | 22 148 |
Profits from exploration | 687 551 351 cr |
Level 2 detailed scans | 1 954 |
Level 3 detailed scans | 78 696 |
Highest payout | 2 803 908 cr |
Total hyperspace distance | 889 784 ly |
Total hyperspace jumps | 23 699 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 4D 20H 57M |
Passengers |
|
Total bulk passengers delivered | 1 082 |
Total VIPs delivered | 642 |
Total delivered | 1 724 |
Total ejected | 150 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 97 |
Grade 1 upgrades generated | 58 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 11 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 12 |
Crew |
|
Crew credits earned | 16 848 696 cr |
Crew hired | 19 |
Crew fired | 10 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 3H 57M 30S |
Time in gunner role | 2S |