CMDR Interc Horse profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17 706 086 796 cr |
Credits spent on ships | 2 029 471 957 cr |
Credits spent on outfitting | 4 600 619 948 cr |
Credits spent on repairs | 143 650 855 cr |
Credits spent on fuel | 76 537 cr |
Credits spent on munitions | 1 075 447 cr |
Insurance claims | 34 |
Total claim costs | 408 079 792 cr |
Combat |
|
Bounties claimed | 9 722 |
Profit from bounties | 1 107 973 595 cr |
Combat bonds | 261 |
Profit from combat bonds | 107 746 883 cr |
Assassinations | 190 |
Profit from assassinations | 316 464 963 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 260 |
Lifetime fines value | 1 451 240 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 105 680 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 347 885 cr |
Commodities smuggled | 267 |
Average profit | 8 283 cr |
Highest single transaction | 76 680 cr |
Trading |
|
Market network | 241 |
Trading profit | −400 190 611 cr |
Commodities traded | 110 062 |
Average profit | −381 134 cr |
Highest single transaction | 114 531 651 cr |
Mining |
|
Profits from mining | 255 965 451 cr |
Minerals refined | 3 366 |
Materials collected | 99 393 |
Exploration |
|
Systems visited | 20 140 |
Profits from exploration | 9 519 744 253 cr |
Level 2 detailed scans | 138 374 |
Level 3 detailed scans | 148 877 |
Highest payout | 36 680 470 cr |
Total hyperspace distance | 1 034 105 ly |
Total hyperspace jumps | 28 225 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 29W 5D 1H 24M |
Passengers |
|
Total bulk passengers delivered | 34 285 |
Total VIPs delivered | 5 436 |
Total delivered | 39 721 |
Total ejected | 117 |
Search and Rescue |
|
Total items rescued | 294 |
Total profit | 6 361 126 cr |
Total rescue transactions | 92 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3 538 |
Grade 1 upgrades generated | 383 |
Grade 2 upgrades generated | 407 |
Grade 3 upgrades generated | 712 |
Grade 4 upgrades generated | 806 |
Grade 5 upgrades generated | 1 230 |
Crew |
|
Crew credits earned | 4 232 966 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3M 8S |