CMDR Interc Horse profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19 380 022 613 cr |
Credits spent on ships | 2 029 471 957 cr |
Credits spent on outfitting | 4 605 894 461 cr |
Credits spent on repairs | 144 712 336 cr |
Credits spent on fuel | 85 516 cr |
Credits spent on munitions | 1 098 137 cr |
Insurance claims | 39 |
Total claim costs | 445 627 061 cr |
Combat |
|
Bounties claimed | 9 735 |
Profit from bounties | 1 112 126 248 cr |
Combat bonds | 304 |
Profit from combat bonds | 120 446 883 cr |
Assassinations | 192 |
Profit from assassinations | 326 626 040 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 51 |
Crime |
|
Fines issued | 262 |
Lifetime fines value | 1 451 540 cr |
Bounties received/earned | 103 |
Lifetime bounty value | 105 980 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 17 |
Black market profit | 347 885 cr |
Commodities smuggled | 267 |
Average profit | 8 283 cr |
Highest single transaction | 76 680 cr |
Trading |
|
Market network | 248 |
Trading profit | −395 365 955 cr |
Commodities traded | 112 726 |
Average profit | −368 468 cr |
Highest single transaction | 114 531 651 cr |
Mining |
|
Profits from mining | 255 965 451 cr |
Minerals refined | 3 366 |
Materials collected | 99 539 |
Exploration |
|
Systems visited | 20 152 |
Profits from exploration | 9 520 004 206 cr |
Level 2 detailed scans | 138 408 |
Level 3 detailed scans | 148 911 |
Highest payout | 36 680 470 cr |
Total hyperspace distance | 1 040 981 ly |
Total hyperspace jumps | 28 540 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 30W 6H 22M |
Passengers |
|
Total bulk passengers delivered | 36 273 |
Total VIPs delivered | 5 626 |
Total delivered | 41 899 |
Total ejected | 117 |
Search and Rescue |
|
Total items rescued | 296 |
Total profit | 6 589 462 cr |
Total rescue transactions | 93 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 3 579 |
Grade 1 upgrades generated | 387 |
Grade 2 upgrades generated | 411 |
Grade 3 upgrades generated | 718 |
Grade 4 upgrades generated | 818 |
Grade 5 upgrades generated | 1 245 |
Crew |
|
Crew credits earned | 4 232 966 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3M 8S |