CMDR Ouster Angel profile

(Dolphin)

Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 17 968 952 335 cr |
Credits spent on ships | 509 218 306 cr |
Credits spent on outfitting | 1 175 065 994 cr |
Credits spent on repairs | 13 504 567 cr |
Credits spent on fuel | 758 215 cr |
Credits spent on munitions | 185 443 cr |
Insurance claims | 7 |
Total claim costs | 18 529 449 cr |
Combat |
|
Bounties claimed | 0 |
Profit from bounties | 0 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 21 |
Lifetime fines value | 381 495 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 1 000 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 390 311 cr |
Commodities smuggled | 40 |
Average profit | 55 759 cr |
Highest single transaction | 218 583 cr |
Trading |
|
Market network | 89 |
Trading profit | 8 217 092 237 cr |
Commodities traded | 88 268 |
Average profit | 19 800 222 cr |
Highest single transaction | 410 597 376 cr |
Mining |
|
Profits from mining | 2 085 761 820 cr |
Minerals refined | 3 673 |
Materials collected | 27 467 |
Exploration |
|
Systems visited | 81 783 |
Profits from exploration | 14 738 401 387 cr |
Level 2 detailed scans | 307 487 |
Level 3 detailed scans | 317 488 |
Highest payout | 43 193 715 cr |
Total hyperspace distance | 4 478 154 ly |
Total hyperspace jumps | 84 672 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 47 971,32 ly |
Approximate time played | 24W 3D 7H 52M |
Passengers |
|
Total bulk passengers delivered | 2 499 |
Total VIPs delivered | 22 |
Total delivered | 2 521 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 16 972 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 715 |
Grade 1 upgrades generated | 156 |
Grade 2 upgrades generated | 104 |
Grade 3 upgrades generated | 139 |
Grade 4 upgrades generated | 128 |
Grade 5 upgrades generated | 188 |
Crew |
|
Crew credits earned | 9 300 149 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 49M 10S |
Time in gunner role | 3M 5S |
Time in fighter con role | 9M 55S |