CMDR Smiler99 profile
(Asp Explorer)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 288 848 760 cr |
Credits spent on ships | 3 749 073 290 cr |
Credits spent on outfitting | 6 586 239 746 cr |
Credits spent on repairs | 91 767 680 cr |
Credits spent on fuel | 3 145 316 cr |
Credits spent on munitions | 7 660 241 cr |
Insurance claims | 203 |
Total claim costs | 625 440 426 cr |
Combat |
|
Bounties claimed | 5 286 |
Profit from bounties | 206 350 187 cr |
Combat bonds | 1 989 |
Profit from combat bonds | 1 414 548 757 cr |
Assassinations | 114 |
Profit from assassinations | 91 218 898 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 35 |
Crime |
|
Fines issued | 515 |
Lifetime fines value | 1 306 267 cr |
Bounties received/earned | 356 |
Lifetime bounty value | 941 370 cr |
Highest bounty issued | 10 960 cr |
Smuggling |
|
Black market network | 49 |
Black market profit | 2 835 390 cr |
Commodities smuggled | 473 |
Average profit | 22 503 cr |
Highest single transaction | 393 355 cr |
Trading |
|
Market network | 437 |
Trading profit | 6 688 701 749 cr |
Commodities traded | 171 406 |
Average profit | 2 743 520 cr |
Highest single transaction | 309 258 000 cr |
Mining |
|
Profits from mining | 6 198 476 634 cr |
Minerals refined | 11 763 |
Materials collected | 23 488 |
Exploration |
|
Systems visited | 26 052 |
Profits from exploration | 3 858 246 921 cr |
Level 2 detailed scans | 144 966 |
Level 3 detailed scans | 253 544 |
Highest payout | 13 727 441 cr |
Total hyperspace distance | 1 684 845 ly |
Total hyperspace jumps | 40 527 |
Max distance from start | 65 590,23 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 33W 4D 17H 34M |
Passengers |
|
Total bulk passengers delivered | 2 495 |
Total VIPs delivered | 746 |
Total delivered | 3 241 |
Total ejected | 64 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 102 830 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3 494 |
Grade 1 upgrades generated | 576 |
Grade 2 upgrades generated | 676 |
Grade 3 upgrades generated | 774 |
Grade 4 upgrades generated | 700 |
Grade 5 upgrades generated | 768 |
Crew |
|
Crew credits earned | 161 867 573 cr |
Crew hired | 47 |
Crew fired | 34 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 2H 58M 16S |