CMDR GrenoZee profile
(Python)
Federation: Vice Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 5 230 077 462 cr |
Credits spent on ships | 723 843 116 cr |
Credits spent on outfitting | 2 346 562 828 cr |
Credits spent on repairs | 12 981 752 cr |
Credits spent on fuel | 765 751 cr |
Credits spent on munitions | 5 461 081 cr |
Insurance claims | 33 |
Total claim costs | 74 547 864 cr |
Combat |
|
Bounties claimed | 8 020 |
Profit from bounties | 359 288 914 cr |
Combat bonds | 2 033 |
Profit from combat bonds | 65 468 710 cr |
Assassinations | 86 |
Profit from assassinations | 60 204 222 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 815 |
Crime |
|
Fines issued | 175 |
Lifetime fines value | 290 597 cr |
Bounties received/earned | 379 |
Lifetime bounty value | 10 221 300 cr |
Highest bounty issued | 1 194 800 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 4 076 284 cr |
Commodities smuggled | 3 188 |
Average profit | 113 230 cr |
Highest single transaction | 390 656 cr |
Trading |
|
Market network | 354 |
Trading profit | 754 391 332 cr |
Commodities traded | 144 569 |
Average profit | 292 968 cr |
Highest single transaction | 189 584 820 cr |
Mining |
|
Profits from mining | 654 881 987 cr |
Minerals refined | 7 677 |
Materials collected | 37 798 |
Exploration |
|
Systems visited | 4 872 |
Profits from exploration | 428 838 924 cr |
Level 2 detailed scans | 14 980 |
Level 3 detailed scans | 13 814 |
Highest payout | 4 512 901 cr |
Total hyperspace distance | 212 469 ly |
Total hyperspace jumps | 10 541 |
Max distance from start | 12 334,64 ly |
Max distance from Sol | 12 334,04 ly |
Max distance from Colonia | 28 235,23 ly |
Approximate time played | 14W 3D 2H 12M |
Passengers |
|
Total bulk passengers delivered | 5 861 |
Total VIPs delivered | 1 023 |
Total delivered | 6 884 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 115 |
Total profit | 2 842 725 cr |
Total rescue transactions | 45 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 2 174 |
Grade 1 upgrades generated | 291 |
Grade 2 upgrades generated | 276 |
Grade 3 upgrades generated | 367 |
Grade 4 upgrades generated | 426 |
Grade 5 upgrades generated | 814 |
Crew |
|
Crew credits earned | 292 349 790 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 8H 15M 55S |
Time in gunner role | 1M 25S |