CMDR Fenchud profile
(Anaconda)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 6 040 833 741 cr |
Credits spent on ships | 2 034 919 514 cr |
Credits spent on outfitting | 4 809 059 234 cr |
Credits spent on repairs | 30 831 209 cr |
Credits spent on fuel | 387 827 cr |
Credits spent on munitions | 1 116 215 cr |
Insurance claims | 82 |
Total claim costs | 341 519 967 cr |
Combat |
|
Bounties claimed | 3 973 |
Profit from bounties | 175 961 944 cr |
Combat bonds | 922 |
Profit from combat bonds | 24 957 423 cr |
Assassinations | 17 |
Profit from assassinations | 9 196 273 cr |
Highest single reward | 753 725 cr |
Skimmers killed | 588 |
Crime |
|
Fines issued | 160 |
Lifetime fines value | 1 392 233 cr |
Bounties received/earned | 622 |
Lifetime bounty value | 165 690 cr |
Highest bounty issued | 11 040 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 269 774 cr |
Commodities smuggled | 39 |
Average profit | 29 975 cr |
Highest single transaction | 246 240 cr |
Trading |
|
Market network | 151 |
Trading profit | 1 164 772 012 cr |
Commodities traded | 71 165 |
Average profit | 1 819 956 cr |
Highest single transaction | 315 526 374 cr |
Mining |
|
Profits from mining | 1 108 025 022 cr |
Minerals refined | 2 400 |
Materials collected | 14 444 |
Exploration |
|
Systems visited | 16 741 |
Profits from exploration | 1 547 550 589 cr |
Level 2 detailed scans | 36 569 |
Level 3 detailed scans | 49 152 |
Highest payout | 17 925 358 cr |
Total hyperspace distance | 850 716 ly |
Total hyperspace jumps | 23 476 |
Max distance from start | 35 370,71 ly |
Max distance from Sol | 28 611,23 ly |
Max distance from Colonia | 40 191,17 ly |
Approximate time played | 15W 4D 9H 42M |
Passengers |
|
Total bulk passengers delivered | 1 931 |
Total VIPs delivered | 3 159 |
Total delivered | 5 090 |
Total ejected | 203 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 652 |
Grade 1 upgrades generated | 320 |
Grade 2 upgrades generated | 223 |
Grade 3 upgrades generated | 411 |
Grade 4 upgrades generated | 334 |
Grade 5 upgrades generated | 364 |
Crew |
|
Crew credits earned | 966 144 567 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 5 |