CMDR TyWuNon profile
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7 810 467 983 cr |
Credits spent on ships | 1 148 516 954 cr |
Credits spent on outfitting | 1 649 925 560 cr |
Credits spent on repairs | 9 372 359 cr |
Credits spent on fuel | 251 014 cr |
Credits spent on munitions | 242 904 cr |
Insurance claims | 33 |
Total claim costs | 45 812 141 cr |
Combat |
|
Bounties claimed | 304 |
Profit from bounties | 19 152 565 cr |
Combat bonds | 28 |
Profit from combat bonds | 818 552 cr |
Assassinations | 13 |
Profit from assassinations | 5 281 127 cr |
Highest single reward | 719 897 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 70 404 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3 950 cr |
Highest bounty issued | 750 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16 978 cr |
Commodities smuggled | 26 |
Average profit | 3 396 cr |
Highest single transaction | 11 502 cr |
Trading |
|
Market network | 151 |
Trading profit | 6 953 141 431 cr |
Commodities traded | 127 188 |
Average profit | 14 018 430 cr |
Highest single transaction | 854 681 088 cr |
Mining |
|
Profits from mining | 3 226 188 087 cr |
Minerals refined | 5 552 |
Materials collected | 8 285 |
Exploration |
|
Systems visited | 3 878 |
Profits from exploration | 517 544 319 cr |
Level 2 detailed scans | 15 761 |
Level 3 detailed scans | 15 651 |
Highest payout | 12 513 341 cr |
Total hyperspace distance | 179 057 ly |
Total hyperspace jumps | 5 746 |
Max distance from start | 25 843,92 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 692,95 ly |
Approximate time played | 4W 2D 23H 52M |
Passengers |
|
Total bulk passengers delivered | 5 964 |
Total VIPs delivered | 5 070 |
Total delivered | 11 034 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 686 821 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 689 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 151 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 95 |
Grade 5 upgrades generated | 108 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 34M 49S |
Time in gunner role | 35M 38S |