CMDR 81-Bohemia- profile
![](/img/users/2/1/8/2/1/21821.png?v=1577747977)
(Python)
![](/img/ships/128049339/python_gold_wireframe_01.jpg)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 009 103 753 cr |
Credits spent on ships | 1 211 627 703 cr |
Credits spent on outfitting | 4 435 170 198 cr |
Credits spent on repairs | 53 822 892 cr |
Credits spent on fuel | 264 465 cr |
Credits spent on munitions | 1 990 554 cr |
Insurance claims | 103 |
Total claim costs | 399 839 509 cr |
Combat |
|
Bounties claimed | 1 840 |
Profit from bounties | 118 691 331 cr |
Combat bonds | 906 |
Profit from combat bonds | 25 967 841 cr |
Assassinations | 26 |
Profit from assassinations | 10 067 951 cr |
Highest single reward | 429 232 cr |
Skimmers killed | 333 |
Crime |
|
Fines issued | 212 |
Lifetime fines value | 672 251 cr |
Bounties received/earned | 1 529 |
Lifetime bounty value | 4 657 345 cr |
Highest bounty issued | 346 900 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 237 163 cr |
Commodities smuggled | 151 |
Average profit | 5 784 cr |
Highest single transaction | 35 808 cr |
Trading |
|
Market network | 114 |
Trading profit | 4 884 339 470 cr |
Commodities traded | 13 445 |
Average profit | 12 786 229 cr |
Highest single transaction | 402 014 208 cr |
Mining |
|
Profits from mining | 4 871 349 457 cr |
Minerals refined | 8 411 |
Materials collected | 13 879 |
Exploration |
|
Systems visited | 4 225 |
Profits from exploration | 491 223 223 cr |
Level 2 detailed scans | 8 892 |
Level 3 detailed scans | 19 362 |
Highest payout | 11 710 918 cr |
Total hyperspace distance | 190 768 ly |
Total hyperspace jumps | 6 055 |
Max distance from start | 28 322,78 ly |
Max distance from Sol | 28 379,52 ly |
Max distance from Colonia | 22 809,35 ly |
Approximate time played | 5W 4D 3H 43M |
Passengers |
|
Total bulk passengers delivered | 6 434 |
Total VIPs delivered | 571 |
Total delivered | 7 005 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 21 |
Total profit | 265 793 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1 127 |
Grade 1 upgrades generated | 305 |
Grade 2 upgrades generated | 252 |
Grade 3 upgrades generated | 296 |
Grade 4 upgrades generated | 190 |
Grade 5 upgrades generated | 84 |
Crew |
|
Crew credits earned | 93 396 345 cr |
Crew hired | 76 |
Crew fired | 73 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 3M 43S |
Time in fighter con role | 11M 36S |