CMDR Elrik profile

Profile
Commander name:
Current ship:
EREGION [ERE 01]
(Imperial Cutter)
 
Member since:
19.4.2017
 
Distances submitted:
0
 
Systems visited:
12 766
Systems discovered first:
6 347
Ranks

48%

100%

100%

Defenceless

0%

Directionless

0%

95%

Federation: Lt. Commander

22%

Empire: Duke

25%
Flight log heatmap
Statistics

Balance

Current assets 3 588 209 196 cr
Credits spent on ships 896 914 090 cr
Credits spent on outfitting 2 258 866 240 cr
Credits spent on repairs 34 360 886 cr
Credits spent on fuel 409 800 cr
Credits spent on munitions 4 120 938 cr
Insurance claims 77
Total claim costs 108 058 821 cr

Combat

Bounties claimed 998
Profit from bounties 32 033 094 cr
Combat bonds 1 747
Profit from combat bonds 77 337 616 cr
Assassinations 33
Profit from assassinations 9 218 639 cr
Highest single reward 349 650 cr
Skimmers killed 0

Crime

Fines issued 184
Lifetime fines value 1 507 327 cr
Bounties received/earned 355
Lifetime bounty value 792 690 cr
Highest bounty issued 10 000 cr

Smuggling

Black market network 5
Black market profit 54 580 cr
Commodities smuggled 75
Average profit 2 729 cr
Highest single transaction 30 605 cr

Trading

Market network 74
Trading profit 1 488 439 612 cr
Commodities traded 16 357
Average profit 2 895 797 cr
Highest single transaction 491 979 488 cr

Mining

Profits from mining 1 430 072 514 cr
Minerals refined 4 883
Materials collected 13 847

Exploration

Systems visited 16 061
Profits from exploration 1 132 061 543 cr
Level 2 detailed scans 16 741
Level 3 detailed scans 34 455
Highest payout 8 462 380 cr
Total hyperspace distance 932 598 ly
Total hyperspace jumps 18 405
Max distance from start 65 299,19 ly
Max distance from Sol 65 356,04 ly
Max distance from Colonia 50 008,05 ly
Approximate time played 8W 6D 15H 20M

Passengers

Total bulk passengers delivered 949
Total VIPs delivered 249
Total delivered 1 198
Total ejected 38

Crafting

Number of engineers used 15
Number of upgrades generated 1 442
Grade 1 upgrades generated 389
Grade 2 upgrades generated 271
Grade 3 upgrades generated 340
Grade 4 upgrades generated 255
Grade 5 upgrades generated 187

Crew

Crew credits earned 346 940 472 cr
Crew hired 21
Crew fired 16
Crew lost 5

Multi-Crew

Total time in multi-crew 10H 18M 29S
Time in gunner role 1M