CMDR Red Munchkin profile
(Type-9 Heavy)
Federation: Chief Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 1 229 149 554 cr |
Credits spent on ships | 302 065 624 cr |
Credits spent on outfitting | 954 002 395 cr |
Credits spent on repairs | 6 136 451 cr |
Credits spent on fuel | 100 569 cr |
Credits spent on munitions | 625 660 cr |
Insurance claims | 42 |
Total claim costs | 131 642 055 cr |
Combat |
|
Bounties claimed | 1 516 |
Profit from bounties | 81 010 814 cr |
Combat bonds | 514 |
Profit from combat bonds | 21 426 910 cr |
Assassinations | 3 |
Profit from assassinations | 790 650 cr |
Highest single reward | 639 278 cr |
Skimmers killed | 98 |
Crime |
|
Fines issued | 108 |
Lifetime fines value | 3 515 449 cr |
Bounties received/earned | 67 |
Lifetime bounty value | 29 155 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 110 808 cr |
Commodities smuggled | 12 |
Average profit | 15 830 cr |
Highest single transaction | 55 159 cr |
Trading |
|
Market network | 110 |
Trading profit | 742 235 937 cr |
Commodities traded | 40 230 |
Average profit | 1 963 587 cr |
Highest single transaction | 154 355 262 cr |
Mining |
|
Profits from mining | 151 924 048 cr |
Minerals refined | 455 |
Materials collected | 10 041 |
Exploration |
|
Systems visited | 2 851 |
Profits from exploration | 120 721 111 cr |
Level 2 detailed scans | 6 751 |
Level 3 detailed scans | 5 725 |
Highest payout | 6 481 764 cr |
Total hyperspace distance | 91 759 ly |
Total hyperspace jumps | 3 675 |
Max distance from start | 5 510,26 ly |
Max distance from Sol | 5 498,36 ly |
Max distance from Colonia | 24 540,92 ly |
Approximate time played | 9W 3D 7H 3M |
Passengers |
|
Total bulk passengers delivered | 1 574 |
Total VIPs delivered | 269 |
Total delivered | 1 843 |
Total ejected | 24 |
Search and Rescue |
|
Total items rescued | 65 |
Total profit | 894 395 cr |
Total rescue transactions | 34 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 415 |
Grade 1 upgrades generated | 100 |
Grade 2 upgrades generated | 100 |
Grade 3 upgrades generated | 127 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 25 361 207 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 38M 9S |
Time in gunner role | 28M 53S |
Time in fighter con role | 39M 41S |
Total credits accrued | 844 341 cr |
Total fines accrued | 107 834 cr |