CMDR Valastiri Albarn profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3 931 369 517 cr |
Credits spent on ships | 1 493 087 111 cr |
Credits spent on outfitting | 1 506 437 618 cr |
Credits spent on repairs | 7 864 230 cr |
Credits spent on fuel | 516 714 cr |
Credits spent on munitions | 6 554 368 cr |
Insurance claims | 41 |
Total claim costs | 96 206 803 cr |
Combat |
|
Bounties claimed | 2 632 |
Profit from bounties | 171 974 745 cr |
Combat bonds | 1 068 |
Profit from combat bonds | 42 276 230 cr |
Assassinations | 43 |
Profit from assassinations | 42 093 002 cr |
Highest single reward | 940 922 cr |
Skimmers killed | 45 |
Crime |
|
Fines issued | 379 |
Lifetime fines value | 2 226 602 cr |
Bounties received/earned | 184 |
Lifetime bounty value | 348 121 cr |
Highest bounty issued | 17 678 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2 029 794 cr |
Commodities smuggled | 2 462 |
Average profit | 169 150 cr |
Highest single transaction | 495 040 cr |
Trading |
|
Market network | 137 |
Trading profit | 2 303 994 890 cr |
Commodities traded | 113 348 |
Average profit | 3 088 465 cr |
Highest single transaction | 695 486 106 cr |
Mining |
|
Profits from mining | 910 216 225 cr |
Minerals refined | 2 925 |
Materials collected | 8 024 |
Exploration |
|
Systems visited | 2 670 |
Profits from exploration | 53 873 355 cr |
Level 2 detailed scans | 2 687 |
Level 3 detailed scans | 1 581 |
Highest payout | 12 970 472 cr |
Total hyperspace distance | 123 874 ly |
Total hyperspace jumps | 4 859 |
Max distance from start | 5 214,42 ly |
Max distance from Sol | 1 120,83 ly |
Max distance from Colonia | 22 683,20 ly |
Approximate time played | 5W 7H 36M |
Passengers |
|
Total bulk passengers delivered | 2 787 |
Total VIPs delivered | 3 585 |
Total delivered | 6 372 |
Total ejected | 129 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 32 402 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 751 |
Grade 1 upgrades generated | 242 |
Grade 2 upgrades generated | 120 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 74 |
Grade 5 upgrades generated | 116 |
Crew |
|
Crew credits earned | 371 392 845 cr |
Crew hired | 5 |
Crew fired | 3 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 15H 59M 22S |
Time in gunner role | 2H 52M 59S |
Time in fighter con role | 10M 24S |
Total credits accrued | 57 862 cr |