CMDR Cavit profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 9 177 493 127 cr |
Credits spent on ships | 1 840 878 160 cr |
Credits spent on outfitting | 3 460 212 236 cr |
Credits spent on repairs | 35 002 290 cr |
Credits spent on fuel | 1 417 950 cr |
Credits spent on munitions | 1 983 820 cr |
Insurance claims | 53 |
Total claim costs | 391 104 647 cr |
Combat |
|
Bounties claimed | 1 282 |
Profit from bounties | 45 245 966 cr |
Combat bonds | 345 |
Profit from combat bonds | 10 102 296 cr |
Assassinations | 84 |
Profit from assassinations | 2 448 856 cr |
Highest single reward | 262 840 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 469 |
Lifetime fines value | 3 934 132 cr |
Bounties received/earned | 173 |
Lifetime bounty value | 1 007 570 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 26 |
Black market profit | 11 162 231 cr |
Commodities smuggled | 6 470 |
Average profit | 144 964 cr |
Highest single transaction | 960 128 cr |
Trading |
|
Market network | 360 |
Trading profit | 1 635 307 168 cr |
Commodities traded | 523 139 |
Average profit | 612 475 cr |
Highest single transaction | 10 015 160 cr |
Mining |
|
Profits from mining | 1 935 339 cr |
Minerals refined | 408 |
Materials collected | 7 866 |
Exploration |
|
Systems visited | 5 739 |
Profits from exploration | 705 455 702 cr |
Level 2 detailed scans | 4 474 |
Level 3 detailed scans | 3 214 |
Highest payout | 12 718 245 cr |
Total hyperspace distance | 424 340 ly |
Total hyperspace jumps | 18 907 |
Max distance from start | 25 844,37 ly |
Max distance from Sol | 25 900,46 ly |
Max distance from Colonia | 23 615,86 ly |
Approximate time played | 113W 2D 16H 11M |
Passengers |
|
Total bulk passengers delivered | 7 843 |
Total VIPs delivered | 34 |
Total delivered | 7 877 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 155 234 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 794 |
Grade 1 upgrades generated | 255 |
Grade 2 upgrades generated | 127 |
Grade 3 upgrades generated | 229 |
Grade 4 upgrades generated | 116 |
Grade 5 upgrades generated | 67 |
Crew |
|
Crew credits earned | 124 593 918 cr |
Crew hired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 27M 56S |