CMDR Col_Cassad profile
(Anaconda)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 22 739 230 651 cr |
Credits spent on ships | 995 665 079 cr |
Credits spent on outfitting | 2 435 685 748 cr |
Credits spent on repairs | 20 431 012 cr |
Credits spent on fuel | 911 757 cr |
Credits spent on munitions | 5 033 586 cr |
Insurance claims | 79 |
Total claim costs | 241 692 724 cr |
Combat |
|
Bounties claimed | 5 615 |
Profit from bounties | 1 075 155 210 cr |
Combat bonds | 6 251 |
Profit from combat bonds | 366 056 798 cr |
Assassinations | 392 |
Profit from assassinations | 502 450 957 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 181 |
Lifetime fines value | 2 144 712 cr |
Bounties received/earned | 306 |
Lifetime bounty value | 195 400 cr |
Highest bounty issued | 5 000 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 87 914 014 cr |
Commodities smuggled | 18 262 |
Average profit | 441 779 cr |
Highest single transaction | 692 172 cr |
Trading |
|
Market network | 246 |
Trading profit | 3 826 918 947 cr |
Commodities traded | 308 059 |
Average profit | 371 546 cr |
Highest single transaction | 497 006 720 cr |
Mining |
|
Profits from mining | 3 258 390 556 cr |
Minerals refined | 5 926 |
Materials collected | 52 442 |
Exploration |
|
Systems visited | 15 091 |
Profits from exploration | 8 728 901 764 cr |
Level 2 detailed scans | 42 561 |
Level 3 detailed scans | 65 479 |
Highest payout | 65 381 586 cr |
Total hyperspace distance | 1 324 619 ly |
Total hyperspace jumps | 27 823 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 088,39 ly |
Approximate time played | 32W 5D 11H 20M |
Passengers |
|
Total bulk passengers delivered | 10 457 |
Total VIPs delivered | 3 472 |
Total delivered | 13 929 |
Total ejected | 2 045 |
Search and Rescue |
|
Total items rescued | 195 |
Total profit | 602 192 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 4 598 |
Grade 1 upgrades generated | 406 |
Grade 2 upgrades generated | 501 |
Grade 3 upgrades generated | 800 |
Grade 4 upgrades generated | 1 044 |
Grade 5 upgrades generated | 1 847 |
Crew |
|
Crew credits earned | 1 118 025 906 cr |
Crew hired | 12 |
Crew fired | 11 |
Multi-Crew |
|
Total time in multi-crew | 21H 38M 22S |