CMDR Joshua Macer profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 12 232 050 763 cr |
Credits spent on ships | 3 584 480 708 cr |
Credits spent on outfitting | 6 593 988 925 cr |
Credits spent on repairs | 89 328 920 cr |
Credits spent on fuel | 1 166 290 cr |
Credits spent on munitions | 3 948 662 cr |
Insurance claims | 139 |
Total claim costs | 625 038 460 cr |
Combat |
|
Bounties claimed | 5 722 |
Profit from bounties | 682 848 455 cr |
Combat bonds | 7 434 |
Profit from combat bonds | 255 156 412 cr |
Assassinations | 87 |
Profit from assassinations | 80 339 824 cr |
Highest single reward | 630 412 cr |
Skimmers killed | 106 |
Crime |
|
Fines issued | 350 |
Lifetime fines value | 23 130 636 cr |
Bounties received/earned | 415 |
Lifetime bounty value | 91 645 500 cr |
Highest bounty issued | 5 144 800 cr |
Smuggling |
|
Black market network | 14 |
Black market profit | 1 735 882 cr |
Commodities smuggled | 1 875 |
Average profit | 27 123 cr |
Highest single transaction | 396 986 cr |
Trading |
|
Market network | 129 |
Trading profit | 576 160 460 cr |
Commodities traded | 77 641 |
Average profit | 949 194 cr |
Highest single transaction | 145 431 879 cr |
Mining |
|
Profits from mining | 1 010 147 809 cr |
Minerals refined | 844 |
Materials collected | 30 792 |
Exploration |
|
Systems visited | 12 889 |
Profits from exploration | 2 105 858 324 cr |
Level 2 detailed scans | 30 848 |
Level 3 detailed scans | 51 491 |
Highest payout | 18 543 096 cr |
Total hyperspace distance | 702 055 ly |
Total hyperspace jumps | 18 775 |
Max distance from start | 65 280,39 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 27W 3D 7H 35M |
Passengers |
|
Total bulk passengers delivered | 10 303 |
Total VIPs delivered | 33 704 |
Total delivered | 44 007 |
Total ejected | 412 |
Search and Rescue |
|
Total items rescued | 30 |
Total profit | 971 290 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 2 266 |
Grade 1 upgrades generated | 380 |
Grade 2 upgrades generated | 282 |
Grade 3 upgrades generated | 334 |
Grade 4 upgrades generated | 332 |
Grade 5 upgrades generated | 938 |
Crew |
|
Crew credits earned | 1 691 595 105 cr |
Crew hired | 210 |
Crew fired | 202 |
Crew lost | 14 |
Multi-Crew |
|
Total time in multi-crew | 1D 16H 36M 10S |
Time in gunner role | 13M 46S |
Time in fighter con role | 3H 57M 50S |
Total credits accrued | 4 988 536 cr |
Total fines accrued | 200 cr |