CMDR Bail Mortem profile

(Imperial Cutter)

Federation: Lt. Commander
Empire: Prince
Balance |
|
---|---|
Current assets | 14 057 374 554 cr |
Credits spent on ships | 1 607 574 879 cr |
Credits spent on outfitting | 3 778 595 075 cr |
Credits spent on repairs | 67 449 495 cr |
Credits spent on fuel | 615 409 cr |
Credits spent on munitions | 28 445 443 cr |
Insurance claims | 282 |
Total claim costs | 1 393 052 052 cr |
Combat |
|
Bounties claimed | 674 |
Profit from bounties | 263 599 683 cr |
Combat bonds | 3 062 |
Profit from combat bonds | 9 542 556 641 cr |
Assassinations | 18 |
Profit from assassinations | 9 061 571 cr |
Highest single reward | 1 429 413 cr |
Skimmers killed | 21 |
Crime |
|
Fines issued | 403 |
Lifetime fines value | 2 811 284 cr |
Bounties received/earned | 6 666 |
Lifetime bounty value | 65 773 500 cr |
Highest bounty issued | 2 066 300 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 931 cr |
Commodities smuggled | 5 |
Average profit | 186 cr |
Highest single transaction | 237 cr |
Trading |
|
Market network | 98 |
Trading profit | 7 780 301 701 cr |
Commodities traded | 137 490 |
Average profit | 17 062 065 cr |
Highest single transaction | 291 666 336 cr |
Mining |
|
Profits from mining | 64 325 803 cr |
Minerals refined | 757 |
Materials collected | 9 576 |
Exploration |
|
Systems visited | 4 445 |
Profits from exploration | 270 723 907 cr |
Level 2 detailed scans | 12 194 |
Level 3 detailed scans | 12 193 |
Highest payout | 16 828 011 cr |
Total hyperspace distance | 275 808 ly |
Total hyperspace jumps | 7 933 |
Max distance from start | 68 998,35 ly |
Max distance from Sol | 25 899,99 ly |
Max distance from Colonia | 23 744,20 ly |
Approximate time played | 12W 1D 8H 51M |
Passengers |
|
Total bulk passengers delivered | 5 293 |
Total VIPs delivered | 37 |
Total delivered | 5 330 |
Total ejected | 224 |
Search and Rescue |
|
Total items rescued | 351 |
Total rescue transactions | 55 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 2 187 |
Grade 1 upgrades generated | 595 |
Grade 2 upgrades generated | 532 |
Grade 3 upgrades generated | 539 |
Grade 4 upgrades generated | 313 |
Grade 5 upgrades generated | 208 |
Crew |
|
Crew credits earned | 2 019 759 cr |
Crew hired | 5 |
Crew fired | 5 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 13M 35S |
Time in gunner role | 2H 18M 21S |
Time in fighter con role | 3H 25M 57S |
Total credits accrued | 17 709 735 cr |
Total fines accrued | 1 000 cr |